Generative AI Research Scientist — Real-Time Graphics

NVIDIA Corporation

Santa Clara (CA)

Vor Ort

USD 168.000 - 265.000

Vollzeit

Vor 5 Tagen
Sei unter den ersten Bewerbenden

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Benefits dieser Stelle

Equity
Benefits

Zusammenfassung

NVIDIA Corporation is seeking a Research Scientist in Generative AI for Graphics and Gaming to advance real-time rendering and AI-driven experiences. You’ll work on neural rendering, world models, and large-scale training, collaborating across product and hardware teams to ship features for millions of players.

The role emphasizes cutting-edge research, large-model pre-training, and prototype integration in modern engines, leveraging NVIDIA’s GPU infrastructure and deep learning expertise.

Qualifikationen

  • Pursuing PhD in Computer Science/Engineering, Electrical Engineering, Applied Mathematics, or related field.
  • Deep learning experience in image/video generation, graphics or computer vision.
  • Hands-on experience training large models on multi-GPU clusters using PyTorch; familiarity with CUDA is a plus.
  • Background in graphics—rendering pipelines or game engines—desirable.
  • Proven track record of impactful research and collaboration; strong communication skills.

Aufgaben

  • Research and develop AI models that improve real-time graphics quality, robustness, performance, and latency.
  • Design and run large-scale pre-training and post-training for foundation models for graphics and gaming.
  • Build and own data pipelines and datasets for foundation models and large-scale training.
  • Develop and prototype models for real-time image, video, and 3D content generation in modern game engines.
  • Stay current on AI and graphics research and collaborate with product, driver, hardware, engine, and platform teams to ship features.

Kenntnisse

Deep learning
Multi-GPU training
Graphics/Computer Vision
Python
Communication

Ausbildung

Pursuing PhD in CS/Engineering or related field

Tools

PyTorch
CUDA
Distributed training

Jobbeschreibung

NVIDIA Corporation is seeking a Research Scientist in Generative AI for Graphics and Gaming to advance real-time rendering and AI-driven experiences. You’ll work on neural rendering, world models, and large-scale training, collaborating across product and hardware teams to ship features for millions of players.

The role emphasizes cutting-edge research, large-model pre-training, and prototype integration in modern engines, leveraging NVIDIA’s GPU infrastructure and deep learning expertise.

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