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AI Trainer Jobs is seeking contributors to collect gameplay data for training AI agents in interactive 3D environments. You will play through scripted scenarios in Unity or Unreal, logging actions and annotating decision points to support robust AI learning.
Sessions last 2-4 hours and are scheduled in advance; a reliable PC and steady internet connection are required to upload data and preserve log quality.
Pay: $25–35/hour
We are collecting human gameplay data to train AI agents that operate in interactive 3D environments. You will work through scripted scenarios in various game engines, logging your actions and annotating key decision points. Some sessions require you to play optimally; others ask you to intentionally explore suboptimal strategies so the AI can learn from a broader range of behaviors. Each session produces a replay file and a structured annotation log.
We are looking for people who can play systematically and document their reasoning. Gaming experience is important, but so is the ability to follow protocols and produce clean annotation logs. If you have done game QA, speedrunning, or competitive gaming, those backgrounds translate well.
Sessions run 2-4 hours and are scheduled in advance. Most contributors complete 3-4 sessions per week. You will need a PC that meets minimum specs for the game engines we use (we will provide these during onboarding). A stable internet connection is required for real-time data upload.
Category: Gaming