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Nitrode in San Francisco seeks a Game Developer to join our ambitious team and push the boundaries of real-time graphics and gameplay. You will work with Unreal Engine and Unity projects, shaping core gameplay systems, rendering, and optimization using C++/C# in a fast-paced environment.
With 3+ years of experience and a strong portfolio, you will collaborate with founders on cutting-edge evaluation frameworks for game AI and contribute to shipping high-quality features across platforms.
Frontier AI research to advance game development
Job type
Job type Full-time
Role
Role Engineering, Full stack
Experience
Experience 3+ years
Visa
Visa US citizen/visa only
Skills
Connect directly with founders of the best YC-fundedstartups.
To advance game development, we believe AI models firstly need to be judged against robust evaluation frameworks that reflect the actual complexity of the field. Over the coming months, Nitrode will open-source a suite of benchmarks designed to measure where AI models truly stand in game development. Our first benchmark, GameEngineBench, evaluates agentic coding performance on C++ game engine tasks in real runtime environments.