FX Houdini Artist

CoSA VFX

Los Angeles (CA)

Presencial

USD 90 000 - 130 000

Tempo integral

14 dias+

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Resumo da oferta

CoSA VFX in Los Angeles is seeking a skilled FX Artist with 4+ years of professional experience to contribute to film, episodic, or high-end commercials. The position supports remote collaboration across North America, with integration into our production pipelines and reviews.

You will create a wide range of Houdini FX—fire, smoke, fluids, destruction—while optimizing performance and ensuring visual fidelity across projects, collaborating closely with VFX, CG, and department supervisors to meet

Qualificações

  • 4+ years of professional experience in film, streaming episodic, cinematics, or high-end commercials.
  • Proven experience producing FX such as smoke, fire, clouds, water, steam, magical effects, and destruction.
  • Strong understanding of simulation techniques, procedural workflows, and FX optimization.
  • Proficiency with one or more industry-standard renderers (e.g., Karma XPU, Redshift, V-Ray, Mantra).
  • Working knowledge of production tracking tools such as Ftrack, ShotGrid, or equivalent.
  • Ability to adapt to various art styles and quickly learn new tools and pipelines.
  • Excellent problem-solving skills, attention to detail, and ability to work efficiently under tight deadlines.

Responsabilidades

  • Collaborate with VFX, CG, and department supervisors to deliver FX that meet creative vision, technical requirements, and production deadlines.
  • Create a wide range of FX in Houdini, including fire, smoke, fluids, electricity, explosions, supernatural/magical effects, and large-scale destruction.
  • Develop and refine procedural FX setups that are efficient, scalable, and adaptable by other artists
  • Work from scratch or enhance existing setups, optimizing for performance, caching, and rendering
  • Maintain consistency with established art styles while adapting to the creative needs of individual projects
  • Participate in reviews and critiques, providing solutions to enhance quality and efficiency
  • Research and collect reference material to guide look development
  • Troubleshoot and resolve technical and artistic challenges, collaborating across departments for seamless integration of FX into shots

Conhecimentos

Python scripting
HOM scripting
VEX
Procedural shader creation
USD-based FX workflows
Concept art

Ferramentas

Houdini
Karma XPU
Redshift
V-Ray
Mantra
Ftrack
ShotGrid

Descrição da oferta de emprego

CoSA VFX has immediate opportunities for California based FX Artists. CoSA is a fully remote studio with locations across North America.

RESPONSIBILITIES:
  • Collaborate with VFX, CG, and department supervisors to deliver FX that meet creative vision, technical requirements, and production deadlines.
  • Create a wide range of FX in Houdini, including fire, smoke, fluids, electricity, explosions, supernatural/magical effects, and large-scale destruction.
  • Develop and refine procedural FX setups that are efficient, scalable, and adaptable by other artists
  • Work from scratch or enhance existing setups, optimizing for performance, caching, and rendering
  • Maintain consistency with established art styles while adapting to the creative needs of individual projects
  • Participate in reviews and critiques, providing solutions to enhance quality and efficiency
  • Research and collect reference material to guide look development
  • Troubleshoot and resolve technical and artistic challenges, collaborating across departments for seamless integration of FX into shots
REQUIREMENTS:
  • 4+ years of professional experience in film, streaming episodic, cinematics, or high-end commercials
  • Proven experience producing FX such as smoke, fire, clouds, water, steam, magical effects, and destruction
  • Strong understanding of simulation techniques, procedural workflows, and FX optimization
  • Proficiency with one or more industry-standard renderers (e.g., Karma XPU, Redshift, V-Ray, Mantra)
  • Working knowledge of production tracking tools such as Ftrack, ShotGrid, or equivalent
  • Ability to adapt to various art styles and quickly learn new tools and pipelines
  • Excellent problem-solving skills, attention to detail, and ability to work efficiently under tight deadlines
PREFERRED SKILLS:
  • Python and HOM scripting; VEX experience a plus
  • Procedural shader creation and USD-based FX workflows
  • X concept art skills for pitches and look development
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