Full Stack Engineer - Unity & C# for Games, Remote

Scopely

Culver City (CA)

Remote

USD 137,000 - 151,000

Full time

4 days ago
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Benefits offered by this job

Healthcare benefits
Retirement benefits
Pet insurance
Paid holidays
Paid Scopely free days
Unlimited paid time off

Job summary

Scopely is seeking a Full Stack Engineer in Culver City to work with a small cross-functional team delivering world-class content to game players. You will implement new game mechanics and unit tests using Unity and C#, ensuring performance is outstanding throughout development.

Collaborating with game design and quality assurance, you will contribute to a strong engineering culture and leverage agile methodologies. Telecommuting is permitted in the U.S. per company policy.

Qualifications

  • Bachelor's degree in Computer Science or related field.
  • 2 years of experience as a Software Engineer or related occupation.
  • Experience with agile methodologies, source control, and code review processes.
  • Experience with data structures, multithreading/concurrency, OO design patterns, and algorithm design and optimization.

Responsibilities

  • Collaborate with a small cross-functional team to deliver world-class game content.
  • Implement new game mechanics and unit tests using Unity and C#.
  • Ensure technical performance is outstanding throughout development.
  • Collaborate with game design and QA to maintain quality and consistency.

Skills

Unity
C#
Agile methodologies
Source control
Code review
Multithreading
OO design patterns
Algorithm design
Mobile networking architecture
Distributed systems troubleshooting
User feedback incorporation

Education

Bachelor's degree in Computer Science or related field

Tools

Git
Unity
CI/CD pipelines

Job description

Scopely is seeking a Full Stack Engineer in Culver City to work with a small cross-functional team delivering world-class content to game players. You will implement new game mechanics and unit tests using Unity and C#, ensuring performance is outstanding throughout development.

Collaborating with game design and quality assurance, you will contribute to a strong engineering culture and leverage agile methodologies. Telecommuting is permitted in the U.S. per company policy.

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