Full stack engineer, Desktop Product

Melodex Studio, Inc.

United States

Remote

USD 90,000 - 130,000

Full time

14 days+
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Benefits offered by this job

Home setup covered
Fully remote team

Job summary

Melodex Studio, Inc. is an AI-native desktop DAW. We are hiring a software engineer to own the Electron/React/TypeScript surface across the renderer and main processes, including auth, downloads, and billing.

You will ship features that power the studio, from arrangement to export, while ensuring a fast, stable, and precise user experience. You will work on desktop features such as windows, files, updates, audio devices, and cross-platform issues, with opportunities to contribute to the web app

Qualifications

  • Minimum 1 year of professional software engineering.
  • Proficiency in TypeScript and React.
  • Track record of shipping a product used by real people.

Responsibilities

  • Ship features across the studio, including arrangement, piano roll, mixer, library, export, and Copilot, primarily in React and Electron.
  • Tackle desktop-specific issues such as windows, files, updates, audio devices, and cross-platform nuances; contribute to the web app when needed.

Skills

TypeScript
React
Ship product
Electron

Tools

Electron

Job description

Melodex Studio is an AI-native desktop DAW. Producers start from language, then keep working in a real project of tracks, MIDI, arrangement, instruments, mix, and export. The desktop app is the product, and this role is for someone who wants to own that surface.

You will work across the Electron app, mostly in React and TypeScript. That covers the renderer, the main process, IPC, project files, playback, and the web surfaces that sign people in, bill them, and get the app onto their machines.

We are a small team, and the work is concrete. A producer should be able to open the studio, change a part, and leave with something they can keep.

What you will do

You will ship features across the studio, including the arrangement, piano roll, mixer, library, export, and Copilot. Much of that work is React in the renderer and Electron in the main process, tuned so the studio feels fast, stable, and precise.

You will also take on the desktop problems that only show up in a real app, from windows, files, updates, and shortcuts to audio devices and the differences between Mac and Windows. When the product needs it, you will help with the web app too, from auth and downloads to billing and the pages that stay connected to the desktop.

The job is to take a feature from a rough idea to something a producer can actually use, including the awkward last stretch.

Requirements

We are looking for at least a year of professional software engineering, with strong TypeScript and React, and a record of shipping product that real people use. You should be comfortable working on your own in a small, fully remote team.

We care about how the interface feels. Timing, keyboard flow, empty states, and the tenth hour in the tool matter as much as the first demo.

Good to have

Experience with Electron or another desktop runtime is useful, as is time spent on audio, MIDI, or music software. So is canvas or WebGL work, a custom timeline, native macOS or Windows experience, and full-stack web with Next.js or something similar. If you make music, even casually, that helps.

What we offer

Pay is competitive, and it follows the work. We also cover a home setup, so you can put together a proper desk, monitor, chair, and the basics of a working studio.

The roles are completely remote. There is no office to relocate to and no days-in-building requirement. The team is small, the product is a desktop studio producers already use, and you will own problems from one end to the other.

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