Founding RL Engineer

Clera

San Francisco (CA)

On-site

USD 125,000 - 200,000

Full time

3 days ago
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Job summary

Clera in San Francisco, CA seeks a Founding Reinforcement Learning Engineer to build core systems for training and evaluating AI agents. You will own from environment design through model evaluation and help shape the team's technical direction.

You will design RL environments, train models with policy gradient methods, and scale pipelines across GPU clusters. Visa sponsorship is available for this on-site role in San Francisco, United States.

Qualifications

  • Minimum 2 years hands-on experience in reinforcement learning or ML engineering.
  • Strong Python skills with PyTorch or JAX experience.
  • Practical experience training models with policy gradient methods and RLHF.
  • Experience with distributed training, GPU infra, RL environments, and evaluation.
  • Record of turning research ideas into production systems.
  • Degree in CS, math, physics, or related field; graduate study a plus.
  • Experience with LLM post-training or RL training libraries is a plus.

Responsibilities

  • Design and build RL environments, reward functions, and training pipelines.
  • Train and fine-tune models using PPO, GRPO, DPO, RLHF, and RLAIF.
  • Build evaluation frameworks to measure model and agent performance.
  • Run experiments, analyze results, and guide research priorities.
  • Scale training across GPU clusters and maintain pipelines.
  • Bring research ideas into production systems and establish engineering practices.
  • Contribute to hiring as the engineering team grows.

Skills

Reinforcement learning
Python
PyTorch
JAX
Policy gradient
RLHF
Distributed training
GPU infrastructure
Model evaluation
Production systems

Education

Bachelor's degree in CS/Math/Physics

Job description

About the Role

Join an early-stage AI team as a Founding Reinforcement Learning Engineer, building core systems for training and evaluating AI agents. You will own the process from environment design through model training and evaluation, and help shape the team's technical direction.

What You'll Do
  • Design and build reinforcement learning environments, reward functions, and training pipelines.

  • Train and fine-tune models using methods such as PPO, GRPO, DPO, RLHF, and RLAIF.

  • Build evaluation frameworks to measure model and agent performance.

  • Run experiments, analyze results, and guide research priorities.

  • Scale training across GPU clusters and maintain reliable pipelines.

  • Bring research ideas into production systems and help establish engineering practices.

  • Contribute to hiring as the engineering team grows.

What We're Looking For
  • At least 2 years of hands-on experience in reinforcement learning or machine learning engineering.

  • Strong Python skills and deep experience with PyTorch or JAX.

  • Practical experience training models with policy gradient methods, reward modeling, RLHF, or similar techniques.

  • Experience with distributed training, GPU infrastructure, RL environments, reward functions, training pipelines, and model or agent evaluation.

  • A track record of turning research ideas into production systems.

  • A degree in computer science, mathematics, physics, or a related field; graduate study is a plus.

  • Experience with LLM post-training, agent training, simulation frameworks, or RL training libraries is a plus.

Compensation & Benefits

Compensation is $125,000 to $200,000 USD annually. Visa sponsorship is available.

Location

This is an on-site role in San Francisco, California, United States.

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