Firmware Multimedia Engineer (GStreamer)

Jabil

Town of Poland (NY)

On-site

USD 130,000 - 180,000

Full time

14 days+

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Job summary

Jabil is seeking a Senior Multimedia Engineer to advance embedded audio/video streaming on our platforms. You will design and maintain multimedia middleware, and optimize GStreamer pipelines while collaborating with hardware and software teams.

Deep knowledge of media pipelines, latency debugging, and codecs is essential. The role demands 8+ years in multimedia or system‑level development, proficiency with C++ and Java, and experience with RTP/RTSP and common codecs.

Qualifications

  • Must have 8+ years in multimedia or system‑level software development.
  • Deep hands‑on GStreamer experience (building and debugging media pipelines, elements, pads, caps, plugins).
  • Strong C++ and Java skills for system‑level or multimedia apps.
  • Solid understanding of audio/video streaming protocols (RTP/RTSP).

Responsibilities

  • Design, develop, and maintain multimedia middleware components.
  • Build, integrate, and optimize GStreamer-based audio/video pipelines.
  • Integrate media components with user-space apps and system services.
  • Debug and resolve complex media issues related to performance and synchronization.
  • Drive architecture discussions and collaborate with hardware/platform teams.
  • Support board bring-up and hardware validation for audio/video subsystems.

Skills

GStreamer
C++
Java
Multimedia pipelines
Debugging/Optimization
Git

Tools

Git

Job description

We are seeking a Senior Multimedia Engineer to join our engineering team working on advanced audio/video streaming solutions for embedded platforms. The ideal candidate will have strong hands‑on experience with GStreamer and a deep understanding of multimedia systems, media pipelines, and streaming technologies.

Technical Requirements
  • 8+ years of software development experience in multimedia or system‑level environments
  • Strong hands‑on experience with GStreamer on developer level (must‑have), including:
    • building and debugging complex media pipelines
    • working with elements, pads, caps, and plugins
    • diagnosing latency, synchronization, and performance issues
  • Strong programming skills in C++ and Java for system‑level or multimedia applications
  • Solid understanding of audio and video streaming protocols (RTP, RTSP, etc.)
  • Experience working with video and audio codecs (H.264, H.265, VP9, AAC, Opus, etc.)
  • Experience with Video4Linux (V4L2)
  • Experience with embedded platforms (Embedded Linux and/or Embedded Android)
  • Understanding of networking fundamentals: TCP, UDP, HTTP
  • Ability to debug complex issues across software layers (middleware, OS, hardware interaction)
  • Experience with version control systems (Git)
Responsibilities
  • Design, develop, and maintain multimedia middleware components
  • Build, integrate, and optimize GStreamer‑based audio/video pipelines
  • Integrate media components with user‑space applications and system services
  • Debug and resolve complex media issues related to performance, stability, and synchronization
  • Drive technical discussions and contribute to architecture decisions
  • Collaborate with hardware, platform, and application teams
  • Support board bring‑up and hardware validation related to audio/video subsystems
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