Interactive Experiential Designer

Stamm Tech

Milwaukee (WI)

On-site

USD 60,000 - 80,000

Full time

14 days+
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Job summary

A creative audiovisual production firm in Milwaukee seeks a multi-disciplinary designer. This role involves creating mockups, designing user interfaces, and collaborating with developers on interactive projects. Ideal candidates have experience with Figma, Adobe Creative Suite, and tools like Unity. A portfolio demonstrating your design work is essential. On-site work is preferred, but remote options are available.

Qualifications

  • Experience designing clean, modern interfaces for interactive environments.
  • Working knowledge of interactive design implementation in real-time engines.
  • Strong portfolio showcasing application wireframes and UI design.

Responsibilities

  • Create experience mockups and previsualizations.
  • Design UI wireframes and navigation flows.
  • Build flexible design systems for different applications.
  • Export and organize design assets for developers.
  • Collaborate closely with developers to maintain design fidelity.

Skills

Proficient in Figma
Adobe Creative Suite
Collaboration skills
Prototyping ideas

Tools

Unity
TouchDesigner

Job description

Location: Milwaukee, WI (On-site Preferred, Remote Possible)

Company: Stamm Media

Stamm Media is a creative audiovisual and live experience production company with offices in Milwaukee, Southern California, and Las Vegas. We design and deliver interactive media, exhibit technology, and real-time applications for tradeshows, corporate events, and permanent installations.

We’re looking for a multi-disciplinary designer who thrives in environments where ideas move quickly from sketch to screen. The ideal candidate can visualize interactive experiences, lay out elegant user flows, and prepare clean, efficient design assets for implementation in platforms like Unity, TouchDesigner, and other real-time engines.

While we prefer candidates who can work on-site at our Milwaukee headquarters, we’re open to remote arrangements for the right fit.

What You’ll Do
  • Create experience mockups and previsualizations to communicate ideas in early concept phases
  • Design and iterate on UI wireframes, navigation flows, and high-fidelity screen layouts for touchscreens, games, and interactive demos
  • Build flexible design systems that scale across a variety of applications and resolutions, including tablets and large-format LED walls
  • Export and organize layered assets for handoff to developers working in Unity, TouchDesigner, or custom environments
  • Contribute to conceptual development, client-facing presentations, and creative reviews
  • Work closely with developers to maintain visual fidelity and functionality in the final deliverable
You Bring
  • Experience designing clean, modern interfaces for experiential or interactive environments
  • Proficiency in Figma and Adobe Creative Suite, plus familiarity with tools for motion and 3D visualization
  • Working knowledge of how interactive designs are implemented in Unity, TouchDesigner, or similar platforms
  • The ability to rapidly prototype ideas, respond to feedback, and move between concept development and detailed UI production
  • Excellent communication and collaboration skills
Preferred Qualifications
  • Three to five years of experience in a design role at an agency, studio, or interactive production company
  • A portfolio showcasing application wireframes, interface design, experience walkthroughs, or real-time experience mockups
  • Experience in the tradeshow, experiential, or live events industry is a strong plus

This is a fast-paced, hands-on position where you’ll be involved in every phase of the design process. Projects range from product storytelling kiosks and large-format LED content to interactive games, multi-screen demos, and sensor-driven interfaces. Each project demands sharp design thinking, attention to detail, and close collaboration with both creative and technical teams.

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