Get a reply from this employer — a resume and cover letter tailored to exactly what they’re hiring for.
Grateful Labs LLC in Ashburn, Virginia is looking for a versatile designer who codes to enhance user experience across iOS, Apple Watch, and Mac. Candidates should have production experience with Swift and swift insights into Apple’s design principles.
You will focus on developing an iOS app, an Apple Watch app, and Mac widgets that embody a cohesive design spirit. This role emphasizes thoughtful design and user engagement over metrics, along with the opportunity for equity in the product.
A designer who codes, or an engineer who designs — the line doesn't matter. What matters is that you can hold the whole experience in your head: the way a glance complication should feel on the wrist, the way a widget rests on a Mac desktop, the way the iPhone app breathes in the hand. And you can build it yourself in Swift.
You're fluent in Swift and SwiftUI. You've shipped a real iOS app to production — not a course project. You know Apple's Human Interface Guidelines well enough to know when to follow them and when the practice we're building demands a quieter, slower deviation. You probably have opinions about haptics, motion curves, and font metrics, and you can defend those opinions in code reviews.
Bonus: production experience with WidgetKit, watchOS complications, Live Activities, ActivityKit, Liquid Glass, or whatever recent Apple surface has caught your attention. Bonus on top of bonus: you've built something cross-Apple-platform before and the three surfaces actually felt like one product.
If you can show me an Apple surface you've shipped that you're genuinely proud of — and one place in a currently shipping iOS app where you think the design has betrayed the calm it was meant to carry — send an application.