Design

Valve corporation

Bellevue (WA)

On-site

USD 70,000 - 100,000

Full time

14 days+

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Job summary

A renowned gaming company is seeking talented designers to join their innovative team. Designers will collaborate directly with engineers and other leaders to shape user experiences and define product features. The ideal candidates should have a solid foundation in visual design and experience in creating user interfaces across platforms. This role offers the opportunity to approach design challenges creatively and contribute to the development of exciting social entertainment experiences.

Qualifications

  • Experience in user interface design and development.
  • Strong foundation in visual design principles.
  • Ability to collaborate with diverse teams.

Responsibilities

  • Design and publish user interfaces and graphics.
  • Conduct user studies and analyze user data.
  • Create branding and define use guidelines.

Skills

Design thinking
User interface design
Collaboration
Visual communication
User data analysis

Tools

Figma
Photoshop
InDesign
CSS
React

Job description

Designers at Valve work independently and without management, collaborating with world-class software engineers, business leaders, and designers who are continually creating and releasing social entertainment experiences to players around the globe. Designers help to define the features we design, rather than following a vision that’s been articulated by someone else. We shape products with functional exploration and design decision‑making, following a customer‑centric approach as we navigate visual communication, usability, writing, and marketing. Designers at Valve contribute in a wide variety of ways.

We May Do Some Or All Of These Things
  • define and articulate goals
  • design and publish user interfaces, architectures, layouts, and graphics
  • conceive and evolve ideas from wireframes, mockups and prototypes through to realized products
  • create UI for use across desktop, mobile, handheld & VR
  • imagine and execute illustrations, iconography, animations and photography for our own designs
  • plan, design, and write communications and marketing about new features and products
  • devise and implement user studies
  • create branding and define use guidelines
  • collect and analyze user data to inform our priorities
  • author documentation to support our game partners
We help define products with these kinds of tools & deliverables
  • pixel perfect mock ups in Figma, Photoshop, InDesign
  • front‑end development in CSS, PHP, React, etc
  • print production and setup
  • Production‑ready illustrations, animations, graphics & marketing imagery

Design is a broad field; we see it as a framework within which to solve problems. Those of us who identify as Designers at Valve come from a variety of backgrounds with previous job titles: from motion designers to industrial designers, ux designers to graphic & communication designers. What we all have in common is a shared foundation in Visual Design. If you approach your work through a design thinking lens, and are an expert in your field, we want to hear from you.

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