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Apple Inc. Video Computer Vision team seeks a software engineer to design and optimize real-time on-device ML systems for Apple products. You will collaborate with graphics, CV, and ML experts to deploy robust solutions across devices.
You will work on multimodal perception, 3D representations, and animation pipelines, focusing on performance, tooling, and maintainability within a large production codebase. A strong background in C++/Objective-C++ and low-level optimization is required.
The Video Computer Vision organization is working on exciting technologies for future Apple products. Our team delivers computer vision and machine learning algorithms that power many Apple technologies like human understanding and human intelligence algorithms with applications for digital humans, health and AI. In this role, you will work closely with our team of experts in computer graphics, computer vision and machine learning to design and build solutions to previously unsolved challenges for Apple products and bring high impact to millions of users. You will work closely with Multimodal GenAI researchers and engineers to develop world-class audio-video perception and representation algorithms. The role focuses on building, integrating and maintaining complex real-time systems within a large production software stack. Deep understanding of machine learning inference, on-device performance optimization and low-level systems programming is highly desirable. As a member of a fast-paced team, you have the unique and rewarding opportunity to shape upcoming products that will delight and inspire millions of people every day.