Creative Director

Spatial

United States

Remote

USD 140,000 - 210,000

Full time

14 days+
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Benefits offered by this job

Competitive base salary
Comprehensive benefits package
Monthly stipend for AI tooling, learning & development

Job summary

A leading video game studio is seeking a Creative Director for their hit social VR game. This fully remote role involves defining the game's vision, driving creative leadership, and collaborating with diverse teams to enhance player experience. Ideal candidates will have a strong level design background and a portfolio showcasing creative direction in multiplayer and social games. Join a fast-paced team dedicated to shaping the future of interactive play while enjoying competitive compensation and a comprehensive benefits package.

Qualifications

  • Experience taking a game from concept to launch.
  • Strong background in level design.
  • Clear communicator with team rallying skills.

Responsibilities

  • Define the game's creative direction and tone.
  • Drive rapid prototyping and feature iterations.
  • Work closely with design, art, and engineering teams.
  • Champion social/party‑game mechanics and systems that help players make their own moments.
  • Ensure features and levels support the ethos: easy to play, fun immediately, shareable.
  • Work with design, art, engineering, and marketing to push social features, shareability, and fan‑favorite ideas forward.
  • Tune direction based on real player feedback, playtests, data, and community sentiment.
  • Collaborate with designers and artists daily to test ideas and push toward clarity.

Skills

Game Vision and Creative Direction
Level Design
Clear Communication
Social Game Mechanics
Cross-functional collaboration
Innovation & prototyping

Job description

Creative Director

Wooster Games is the studio behind Animal Company, a free-to-play VR co-op adventure game. Within a year of launch, Animal Company (AC) became the top-selling game of 2025 on Meta’s platform, reaching 1M+ monthly active users, a 400K+ Discord community, and a global fanbase that has generated 1.5B+ organic views across social media. At Wooster Games, we believe digital entertainment should be more social, more physical, and creatively empowering. As we scale our experiences to new platforms, we’re partnering with leading tech and entertainment companies to shape the future of interactive play.

Role

This is a remote position.

About Wooster Games

Wooster Games is the studio behind Animal Company, a free-to-play VR co-op adventure game. Within a year of launch, Animal Company (AC) became the top-selling game of 2025 on Meta’s platform, reaching 1M+ monthly active users, a 400K+ Discord community, and a global fanbase that has generated 1.5B+ organic views across social media. At Wooster Games, we believe digital entertainment should be more social, more physical, and creatively empowering. As we scale our experiences to new platforms, we’re partnering with leading tech and entertainment companies to shape the future of interactive play.

What You’ll Do
Game Vision & Creative Leadership
  • Define and evolve the game’s creative direction—tone, vibe, world, characters, and the “why it’s fun” core.
  • Drive rapid prototyping: take small ideas to playable tests fast, iterate even faster, and kill what isn’t working.
  • Drive level design direction, ensuring maps, spaces, and encounters naturally create memorable, viral moments players love talking about.
  • Champion social/party‑game mechanics, “drop‑in/instant fun” loops, and systems that help players make their own moments.
  • Ensure every feature and level supports the “easy to play, fun immediately, impossible not to share” ethos.
  • Work closely with design, art, engineering, and marketing to push social features, shareability, and fan-favorite ideas forward.
  • Tune direction constantly based on real player feedback, playtests, data, and community sentiment.
Team Leadership
  • Collaborate hands‑on with designers and artists—testing ideas daily, jamming on mechanics, and pushing toward clarity.
  • Set simple, actionable creative targets your team can hit quickly.
  • Help coach and grow a high‑velocity, low‑ego creative culture.
  • Actively use (and encourage) AI‑powered tools that help the team ship faster and experiment more.
Live Ops, Performance & Growth
  • Partner with leadership to make sure the experience grows in the right direction—mechanically, socially, and creatively.
  • Keep features lean, impactful, and tightly tuned to player behavior.
  • Work with the broader team to ensure monetization fits the social/party nature of the experience.
  • Stay on top of trends in social games, party games, UGC systems, and online multiplayer behaviors.
What You Bring
  • Hands‑on experience taking a game from concept to launch.
  • Strong level design background—able to guide, evaluate, and evolve levels that drive social fun, surprise, and replayability.
  • A portfolio that shows strong creative direction in multiplayer, social, or systemic games (party games, social sandboxes, light‑chaos co‑op, etc.).
  • Deep intuition for what makes a moment shareable, clippable, or viral.
  • Experience moving fast with small cross‑functional teams.
  • Strong creative taste paired with the humility to pivot quickly based on playtest results.
  • Clear communicator who can rally a team around a simple, focused vision.
  • Comfort with live‑ops iteration cycles and player‑driven decision‑making.
  • Passion for gaming, experimentation, and trying bold ideas early.
Why Join Us
  • Help scale one of the fastest-growing social VR games into a cross‑platform global franchise.
  • Direct access to CEO and ability to influence major creative and business decisions.
  • Massive opportunity to shape AC’s partnerships, ecosystem, and expansion roadmap.
  • Fast, creative, ambitious team shipping at a startup pace with world‑class talent.
Compensation & Benefits
  • Fully remote position; open to applicants from North America and Europe.
  • Competitive base salary based on geography.
  • Comprehensive benefits package.
  • Monthly stipend for AI tooling, learning & development expenditures.
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