Computer Vision Engineer, Aerial Autonomy

eyesAtop

New York (NY)

On-site

USD 180,000 - 220,000

Full time

3 days ago
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Benefits offered by this job

Dental Insurance
Health Insurance
Paid time off
Vision Insurance

Job summary

eyesAtop is building an operating platform for multi-drone warfare in New York metropolitan area. We seek a Computer Vision Engineer to own the perception layer powering autonomous aerial systems, from concept to live flight deployment, iterating on real-world data and edge conditions.

You will design and implement vision-based systems, build a unified fleet-wide 3D world model, and develop multi-agent perception architectures for robust, low-latency operation in contested environments.

Qualifications

  • M.Sc. in a relevant field is required.
  • 4+ years of production computer vision experience.
  • Proficiency in Python and C++.
  • Experience deploying algorithms under real-time constraints.
  • Experience with edge compute hardware such as NVIDIA Jetson or similar.

Responsibilities

  • Design, implement, and improve vision-based situational awareness systems.
  • Build a shared world model across the fleet for 3D representation.
  • Develop object detection, tracking, and classification pipelines.
  • Create semantic scene understanding for autonomy and planning.
  • Design multi-agent perception architectures across fleet.
  • Ensure GNSS-denied or EW-contested operation capability.
  • Combine classical CV with deep learning for low-latency perception.
  • Own the full algorithm lifecycle from concept to deployment.
  • Collaborate with flight controllers and operations teams on real flight data.

Skills

Python
C++
Robotics
Computer Vision
SLAM
3D Scene Understanding
Edge Deployment
Real-time

Education

M.S. in CS / EE / Robotics
Ph.D. preferred

Tools

Jetson
Embedded Systems
GNSS-denied

Job description

eyesAtop is building the operating platform for multi-drone warfare, a battle-proven system that augments, deploys, and orchestrates autonomous drone fleets across any mission, any environment, and any vendor. With over 500,000 hours of frontline operational use and TRL-9 validation, our software is not a prototype. It runs in combat, every day, shaping outcomes in some of the most contested and complex environments on earth.

We unify drone control, edge-AI processing, and mission execution into a single operational loop, from detection to decision to strike. Our platform gives a single operator the ability to command and coordinate an entire fleet in real time: persistent aerial surveillance, automated target recognition, shared tactical picture, and seamless handoff from ISR to kinetic response, without manual delay.

We are expanding our US engineering team in the New York metropolitan area. Our office is easily accessible from New York City. If you want to work on technology that matters, not in a lab, but validated in the field, this is the role for you.

The Role

We are looking for an exceptional Computer Vision Engineer to join our research team and own the perception layer that powers our autonomous aerial systems. You will design and build the systems that give our drones and the operators behind them a real-time, shared understanding of the operational environment. Your algorithms will run at the edge, in contested airspace, with real operational stakes.

You will take perception capabilities from concept and simulation through live flight experiments to production deployment, iterating rapidly on real-world flight data and operational edge cases. The quality of your work directly determines what warfighters can see, understand, and act on.

What You’ll Do
  • Design, implement, and continuously improve vision-based situational awareness systems that give aircraft and ground operators a unified, real-time understanding of the operational environment
  • Build and maintain a shared world model across the fleet, fusing perception data from multiple aircraft into a coherent 3D representation that all agents can query and act on
  • Implement object detection, tracking, and classification pipelines covering dynamic obstacles, terrain, infrastructure, and other aircraft
  • Develop semantic scene understanding to power onboard autonomy and off-board mission planning
  • Design multi-agent perception architectures that aggregate observations across the fleet, resolve conflicting views, and maintain a consistent, up-to-date environmental state
  • Build perception that functions in GNSS-denied or EW-contested environments: your systems must work when GPS is unavailable and comms are degraded
  • Combine classical computer vision with modern deep learning to deliver robust, low-latency perception across diverse terrain, lighting, and atmospheric conditions
  • Own the full algorithm lifecycle: design → simulation → onboard and offboard deployment → production tuning and ongoing field improvement
  • Collaborate directly with flight controllers, system engineers, and operations teams, iterating rapidly on real-world flight data and operator feedback
Requirements
  • M.Sc. in Computer Science, Electrical Engineering, Robotics, Aerospace Engineering, or a closely related discipline
  • 4+ years of experience developing computer vision, perception, or autonomy algorithms for production systemsStrong command of both classical computer vision and modern deep learning; you know when to use each
  • Hands‑on experience with object detection, SLAM, visual odometry, or 3D scene understanding
  • Proven track record of taking algorithms from research into real‑world environments under genuine operational constraints
  • Proficiency in Python and C++; experience deploying algorithms under real‑time and latency constraints
  • Comfortable working closely with hardware, sensors, and embedded compute platforms
  • Experience with modern neural network architectures and deploying trained models in constrained environments
Strong fit if
  • You have a Ph.D. in a relevant field
  • You have experience with drones, aerial systems, or autonomous robotics, ideally in a defense or field‑tested context
  • You've built perception systems for GNSS‑denied or GPS‑degraded navigation (visual‑inertial odometry, optical flow)
  • You have experience with multi‑sensor fusion, sensor calibration, or sensor‑agnostic perception pipelines
  • You've participated in simulation‑to‑real workflows and live flight testing programs
  • You have experience deploying models on edge compute hardware such as NVIDIA Jetson, Qualcomm, or similar
  • You've worked in a fast‑paced defense tech or deep‑tech startup environment where field feedback drives rapid iteration
Benefits
  • Dental Insurance
  • Health Insurance
  • Paid time off
  • Vision Insurance
Compensation: $180,000 – $220,000 base salary
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