Computer Vision Engineer

WIN Reality, LLC

Austin (TX)

On-site

USD 140,000 - 190,000

Full time

5 days ago
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Job summary

WIN Reality, LLC is seeking a Computer Vision Engineer to design, train, and deploy models for object detection, tracking, and event recognition from sports video.

You will build end-to-end data pipelines turning footage into ball flight and player metrics used in real-world training environments.

Qualifications

  • MS or PhD in Computer Science, Electrical Engineering, or related field.
  • 4+ years of industry experience in computer vision.
  • Strong Python and C++ skills; deep experience with PyTorch and OpenCV.
  • Hands-on experience with object detection, multi-object tracking, camera calibration, and multi-view geometry or 3D reconstruction.
  • Experience deploying and optimizing models in production (e.g., ONNX, TensorRT).
  • Based in, or willing to relocate to, Austin or Los Angeles.

Responsibilities

  • Design, train, and deploy models for object detection, multi-object tracking, pose estimation, and event recognition from sports video.
  • Build end-to-end pipelines turning raw video into structured sports data (ball flight, player movement, swing and pitch mechanics).
  • Optimize models for production: accuracy, latency, cost, and edge vs. cloud inference.
  • Monitor model performance across thousands of cameras and varied lighting and field conditions.
  • Collaborate with product, backend, and hardware teams to ship data-driven features to customers.

Skills

Python
C++
PyTorch
OpenCV
Deep learning
Multi-view geometry

Education

MS or PhD in CS/EE or related field

Tools

ONNX
TensorRT
GPU optimization

Job description

Department: Engineering

Reports To: Computer Vision Lead

Location: Austin, TX or Los Angeles, CA

About the Role

WIN’s computer vision team turns video into sports insights. Our models extract data from game and training footage — captured by thousands of Smart Park camera systems at baseball and softball fields — and turn it into stats, metrics, and insights that help players, coaches, and teams get better.

As a Computer Vision Engineer, you’ll build and ship the models and pipelines behind those insights: detecting and tracking the ball and players, measuring what happened on every pitch and swing, and doing it reliably across real-world fields, lighting, and camera angles.

This is a role for an engineer who has shipped computer vision in commercial products used by real customers — not just research or demos. Success is measured by the accuracy, reliability, and value of the data we deliver.

Key Responsibilities
Models & Pipelines
  • Design, train, and deploy models for object detection, multi-object tracking, pose estimation, and event recognition from sports video.
  • Build end-to-end pipelines that turn raw video into structured, reliable sports data — ball flight, player movement, and swing and pitch mechanics.
  • Optimize models for production: accuracy, latency, cost, and edge vs. cloud inference.
Data & Evaluation
  • Build datasets, labeling workflows, and evaluation frameworks that measure accuracy against ground truth.
  • Monitor model performance in the field across thousands of cameras, varied lighting, field conditions, and camera placements.
  • Find failure modes fast and close them with better data, better models, or better calibration.
Shipping Product
  • Work with product, backend, and mobile engineers to turn model outputs into features customers use every day.
  • Partner with hardware on camera selection, placement, calibration, and synchronization.
  • Stay current on research and bring the right advances into production.
Team & Structure
  • Individual contributor on WIN’s computer vision team, reporting to the Computer Vision Lead.
  • Close partners: data and backend engineering, product, hardware, and Live Ops.
Who You Are
  • You’ve shipped. Your models run in commercial products used by real customers, and you know what it takes to get them there and keep them working.
  • You go deep. You have strong fundamentals in deep learning, tracking, and multi-view geometry, and you can reason from first principles when off-the-shelf approaches fall short.
  • You care about accuracy you can prove. You measure against ground truth, and you don’t trust a metric you can’t validate.
  • You love sports. You know what spin rate and exit velocity mean, and you’re excited to build the data that athletes and coaches rely on. Experience at a sports data company is a big plus.
  • You’re pragmatic. You pick the simplest approach that hits the bar, and you ship it.
  • You own outcomes. When a model underperforms in the field, you dig in until it’s fixed.
How Success Is Measured
  • Primary KPI: Accuracy of computer vision–derived metrics against ground truth.
  • Shipping: Models and improvements deployed to production on plan.
  • Reliability: Consistent performance across the deployed camera fleet and real-world conditions.
  • Efficiency: Inference latency and cost per game processed.
Qualifications
Required
  • MS or PhD in Computer Science, Electrical Engineering, or a related field, with a focus on computer vision or machine learning.
  • 4+ years of industry experience in computer vision, including shipping models in commercial products.
  • Strong Python and C++; deep experience with PyTorch (or similar) and OpenCV.
  • Hands-on experience with object detection, multi-object tracking, camera calibration, and multi-view geometry or 3D reconstruction.
  • Experience deploying and optimizing models in production (for example, ONNX, TensorRT, GPU optimization).
  • Based in, or willing to relocate to, Austin or Los Angeles.
Preferred
  • Experience at a sports data or sports technology company (ball tracking, player tracking, or broadcast analytics).
  • Background in baseball or softball, as a player or a deep fan of the game.
  • Edge inference on embedded hardware (for example, NVIDIA Jetson).
  • Pose estimation or biomechanics experience.
  • Publications in computer vision or machine learning.
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