Combat Designer: Fluid In‑Engine Action Systems

AGBO

Raleigh (NC)

On-site

USD 70,000 - 90,000

Full time

14 days+

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Job summary

AGBO, based in Raleigh, NC, is seeking a Combat Designer to shape and implement engaging gameplay. The role requires a blend of creativity and technical skill to create an intuitive combat experience.

With 3-6 years of experience in game design and proficiency in Unreal Engine 5, you will be integral to the development of exciting combat systems collaborating with programming and animation teams. The position emphasizes in-person collaboration and offers room for creative impact.

Qualifications

  • 3-6 years of professional game design experience, with a shipped title focusing on combat or action systems.
  • Proficiency in Unreal Engine 5 to prototype combat scenarios without heavy engineering support.
  • Strong foundation in game design principles and cross-functional collaboration.

Responsibilities

  • Design and iterate combat systems including player abilities and hit reactions.
  • Prototype combat scenarios using scripting and design tools.
  • Collaborate with different teams to ensure impactful and responsive combat actions.
  • Maintain design documentation regarding combat systems.
  • Playtest and advocate for the player experience.

Skills

Professional game design experience
Hands-on proficiency in Unreal Engine 5
Understanding of game design principles
Cross-functional collaboration

Job description

AGBO, based in Raleigh, NC, is seeking a Combat Designer to shape and implement engaging gameplay. The role requires a blend of creativity and technical skill to create an intuitive combat experience.

With 3-6 years of experience in game design and proficiency in Unreal Engine 5, you will be integral to the development of exciting combat systems collaborating with programming and animation teams. The position emphasizes in-person collaboration and offers room for creative impact.

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