Capture Artist - FTC 6 Months

Team17

United States

Remote

USD 60,000 - 90,000

Full time

5 days ago
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Job summary

Team17 is seeking a Capture Artist to drive cinematic trailers and in-engine sequences for our diverse game lineup. You will plan, capture, and refine cinematic moments from in-game and gameplay, working with internal marketing and external studios to deliver compelling video assets that support campaigns.

You will collaborate with the Creative and Product Portfolio teams to ensure visuals align with brand vision, while contributing to editing and asset production across social and store fronts.

Qualifications

  • Advanced proficiency in Unreal Engine sequencer.
  • Proficiency in Adobe Premiere Pro and After Effects.
  • Understanding of focal length, framing and depth of field to simulate real-world cameras in UE4/5.
  • A passion for playing First-person shooters.
  • Extensive experience in a comparable role.
  • Prior involvement in the video games industry.
  • Exceptional aptitude for trailer development with a creative vision.

Responsibilities

  • Developing and planning exceptional cinematic capture concepts for high-quality in-engine cinematic trailers.
  • Using Unreal Engine Sequencer and having a high proficiency with Unreal Engine tools, create impactful and powerful in game scenes and sequences to capture from.
  • Conducting in-game and in-engine shot captures, either collaborating with our video editors or independently working on trailer projects to produce exceptional video assets.
  • Collaborating with Brand Managers and external studios to conceptualise trailers and video assets, ensuring they align with the creative vision for their games.
  • Engaging in video editing and trailer development as needed.
  • Asset types: Trailers e.g. key campaign assets, ads and store trailers. Social media content (gameplay videos, developer videos, explainer videos, update videos, reels, tiktok content etc.).

Skills

Unreal Engine Sequencer
Adobe Premiere Pro
After Effects
Camera framing & DOF
FPS passion
Video game industry experience
Trailer development

Tools

Unreal Engine

Job description

About the role

The Capture Artist actively contributes to the development and production of high-quality trailers and video assets across our diverse range of games.

The purpose of the role is to plan and capture cinematic concepts from in-game, as well as gameplay, and develop these into high-quality trailers.

You will collaborate closely with internal marketing and production teams, as well as external studio partners, to create high performing video assets in support of our games and marketing campaigns.

The role sits in our Creative team but is also embedded within our Product Portfolio team.

Requirements

Main duties & responsibilities

  • Developing and planning exceptional cinematic capture concepts for high-quality in-engine cinematic trailers.
  • Using Unreal Engine Sequencer and having a high proficiency with Unreal Engine tools, create impactful and powerful in game scenes and sequences to capture from.
  • Conducting in-game and in-engine shot captures, either collaborating with our video editors or independently working on trailer projects to produce exceptional video assets.
  • Collaborating with Brand Managers and external studios to conceptualise trailers and video assets, ensuring they align with the creative vision for their games.
  • Engaging in video editing and trailer development as needed.
  • Asset types: Trailers e.g. key campaign assets, ads and store trailers. Social media content (gameplay videos, developer videos, explainer videos, update videos, reels, tiktok content etc.).

Key skills, knowledge & experience

  • Advanced proficiency in Unreal Engine sequencer.
  • Proficiency in Adobe suite, including Premiere Pro and After Effects.
  • An intuitive understanding of focal length, framing and depth of field to simulate real-world cameras in UE4 and 5.
  • A passion for playing First-person shooters.
  • Extensive experience in a comparable role.
  • Prior involvement in the video games industry.
  • Exceptional aptitude for trailer development with a creative vision.
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