Backend Engineer (Golang)

Rushdown Studios

City of Albany (NY)

Hybrid

USD 90,000 - 115,000

Full time

7 days ago
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Benefits offered by this job

Salary: 90k-115k USD
Paid holidays
Insurance (medical, dental, vision)
Game budget
401(k)
Parental leave

Job summary

Rushdown Studios is seeking an experienced Backend Engineer to join our team in Saratoga Springs, NY on a hybrid basis (office Tue-Thu). You'll build out game backends, prototype cloud-based microservices, and collaborate with partners on tough engineering problems.

The ideal candidate has Go and C++ experience, plus familiarity with scalable databases and cloud platforms. You will influence technical direction and help deliver features that players worldwide enjoy.

Qualifications

  • Three years of professional Go development experience.
  • At least one year of professional C++ experience.
  • Ability to dive into a game engine to complete tasks.
  • Experience with scalable non-relational databases (MongoDB, DynamoDB, Redis).
  • Willingness to put player experiences first over own code and ego.
  • Ability to work with cloud providers (AWS, Azure, or GCP).
  • Proactive communication to unblock themselves within a team.

Responsibilities

  • Prototype and build cloud-based microservices in the backend.
  • Develop new services and write software design documents.
  • Provide general support for live features and releases.
  • Collaborate with partners and provide technical feedback.
  • Contribute to a healthy engineering culture and learning.
  • Partner with designers to iterate on features and improve player experience.

Skills

Go
C++
Cloud services (AWS/Azure/GCP)
MongoDB
DynamoDB
Redis
Game engine familiarity

Tools

PlayFab

Job description

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games — and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.

Our Role

Rushdown Studios is looking for an experienced Backend Engineer to join us in support of our partner studio! In this role, you'll work to build out game backends and encounter a variety of unique technical challenges.

Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary. Game development experience is preferred due to the nature of this project, but it's not mandatory; we encourage you to apply even if you don't meet all of the requirements listed below!

Work Location: For this role, we are only able to consider candidates willing to work from our office in Saratoga Springs, NY on a hybrid basis (e.g., Tuesday-Thursday). This is not a fully remote position and, in this case, Rushdown is not able to offer relocation assistance to successful candidates located outside of a reasonable commuting distance.

Disclaimer: Please note that this is not a gameplay engineering role.

Responsibilities
  • Prototype and build cloud-based microservices in the backend.
  • Develop new services and author software design documents.
  • General support for live features and releases.
  • Work closely with our partners and take / provide technical feedback.
  • Contribute to a healthy technical culture that encourages engineers to learn and grow.
  • Partner with designers to iterate on features and optimize for a smoother player experience.
Requirements
  • Three (3) years of professional experience using Go to write high-performance applications.
  • At least one (1) year of professional experience with C++.
  • Ability to dive into a game engine to complete a task.
  • Proficiency with scalable non-relational database solutions (e.g., MongoDB, DynamoDB, Redis).
  • Willingness to selflessly put player experiences first — before even your own code and ego.
  • Ability to comfortably navigate and integrate with one or more cloud service providers (e.g., AWS, Azure, GCP).
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.
Nice-to-Haves
  • Familiarity with game server scaling and orchestration frameworks.
  • Experience with message brokers (e.g., RabbitMQ, Kafka, Amazon SQS).
  • Experience with PlayFab, Epic Online Services, or other popular backend game services.
  • Experience integrating Steam, PlayStation, Xbox, or Nintendo APIs or adhering to their Technical Requirements Checklists (TRCs).
Benefits:
  • Compensation: $90,000-115,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave
EEO Statement

At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.

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