Associate Technical Artist (Contract)

Activision Blizzard

United States

Hybrid

USD 34,000 - 55,000

Part time

6 days ago
Be an early applicant

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Job summary

Activision Blizzard Inc. is seeking an Associate Technical Artist (Contract) to join the Central Tech team in Los Angeles. You will help deliver best-in-class character and prop assets, collaborating with artists, engineers, and producers to shape asset pipelines and tooling.

This hybrid role blends in-studio work at Beatrice Street with some remote days, and offers opportunities to contribute to R&D and production support for upcoming titles.

Qualifications

  • College degree in Animation/CG or equivalent experience in the video game industry with strong modeling/animation portfolio.
  • Knowledge of photography, photogrammetry, model cleanup and texturing.
  • Experience with FACS, facial performance animation, motion capture and character rigging.
  • A positive attitude and ability to work on a multi-discipline team.
  • Ability to take direction well and address notes.
  • A passion for developing high quality games.
  • Strong problem-solving skills and ability to innovate.
  • Self-motivated and able to quickly learn new areas of development.
  • Knowledge of Perforce, Jira, Shotgun, or similar for delivery and production tracking.
  • Python, HSL, or other scripting experience a plus

Responsibilities

  • Work with artists, engineers, supervisors, and producers to identify and execute on asset needs for modeling and animation.
  • Prepare for and attend photo, scan, and motion capture shoots.
  • Clean, enhance, and QC raw scan and capture data.
  • Manage day-to-day pipeline issues; identify problems and drive creative solutions.
  • Assist in designing, developing and supporting asset creation pipelines and tools.
  • Jump into long-term R&D as well as short-term production support as needed.

Skills

Portfolio quality
Team collaboration
Self-motivation

Education

Bachelor's degree in Animation/CG or equivalent

Tools

Perforce
Jira
Shotgun

Job description

Job Title

Associate Technical Artist (Contract)

Department

Central Tech

Location

Beatrice Street, Los Angeles, CA

Your Mission

You will be part of a Central Technology effort to provide industry best game assets to our upcoming titles.

Your Mission is to work with multiple teams and new technology to build best-in-class character and prop assets and streamline the delivery of these photoreal assets to our games.

  • Work with artists, engineers, supervisors, and producers to identify and execute on the asset needs of the games related to modeling and animation.
  • Preparing for and attending photo, scan, and motion capture shoots.
  • Cleaning, enhancing, and QC-ing raw scan and capture data.
  • Managing day-to-day pipeline issues; identifying problems and driving creative solutions to fix them
  • Assist in designing, developing and supporting asset creation pipelines and tools which integrate with different specific studio pipelines.
  • Jump into both long-term R&D efforts as well as short-term production support as needed.

This is a great opportunity to influence strong existing brands as well as work on unannounced future games.

Please note: This is not a remote role. This is a hybrid position based in our Beatrice Street Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position.

Player Profile
  • College degree in Animation/CG or equivalent experience in the video game industry with strong modeling/animation portfolio
  • Knowledge of photography, photogrammetry, model cleanup and texturing
  • Experience with FACS, facial performance animation, motion capture and character rigging
  • A positive attitude and ability to work on a multi-discipline team
  • Ability to take direction well and address notes
  • A passion for developing high quality games
  • Strong problem-solving skills and ability to innovate.
  • Self-motivated and able to quickly learn new areas of development.
  • Knowledge of Perforce, Jira, Shotgun, or similar for delivery and production tracking.
  • Python, HSL, or other scripting experience a plu
Your Platform

Activision Central Technology's CTX group is a team of artists, scientists, and engineers who collaborate with Activision studios to develop pioneering workflows and techniques for game content creation. We combine expertise from the game industry and the film industry to advance real-time visuals to levels which were previously exclusive to motion pictures.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk's™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We're not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to candidate-accommodations@activisionblizzard.com . General employment questions cannot be accepted or processed here. Thank you for your interest.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Associate Technical Artist (Contract)
Associate Technical Artist (Contract)

ACTIVISION PUBLISHING, INC. • California

Hybrid
USD 33,000 - 62,000
Medical, dental, vision
401(k) with company match
Paid holidays and vacation
+1
Associate Technical Artist (Contract)
Associate Technical Artist (Contract)

Activision Publishing Inc. • Los Angeles (CA)

Hybrid
USD 34,000 - 62,000
Medical, dental, vision
401(k) with company match
Paid holidays and vacation
+2
Associate Technical Artist (Contract)
Associate Technical Artist (Contract)

Activision Blizzard, Inc. • Los Angeles (CA)

Hybrid
USD 34,000 - 62,000
Medical, dental, vision benefits
401(k) with company match
Paid holidays and vacation
+2
Associate Technical Artist (Contract)
Associate Technical Artist (Contract)

Activision • Los Angeles (CA)

Hybrid
USD 34,000 - 62,000
Medical, dental, vision benefits
401(k) with company match
Paid holidays and vacation
+1
Associate Technical Artist
Associate Technical Artist

Activision • Los Angeles (CA)

Hybrid
USD 34,000 - 62,000
Medical, dental, vision benefits
401(k) matching
Holidays and vacation time
Senior Technical Producer, Tech Strategy | Central Technology
Senior Technical Producer, Tech Strategy | Central Technology

Activision Blizzard • Santa Monica (CA)

On-site
USD 95,000 - 175,000
Medical
401(k)
Paid holidays
+2
Senior Technical Producer, Tech Strategy | Central Technology
Senior Technical Producer, Tech Strategy | Central Technology

ACTIVISION PUBLISHING, INC. • Santa Monica (CA)

On-site
USD 95,000 - 175,000
Healthcare benefits
401(k) match
Paid time off
+1
Animation Director - Sledgehammer Games
Animation Director - Sledgehammer Games

SLEDGEHAMMER GAMES, INC. • San Mateo (CA)

Hybrid
USD 137,000 - 253,000
Health insurance
401(k) with Company match
Paid holidays and vacation
Senior Technical Producer, Tech Strategy - Central Technology
Senior Technical Producer, Tech Strategy - Central Technology

DEMONWARE (CANADA) , INC. • Santa Monica (CA)

On-site
USD 120,000 - 180,000
Senior Cinematics Animator - Treyarch - Los Angeles, CA
Senior Cinematics Animator - Treyarch - Los Angeles, CA

TREYARCH CORPORATION • United States

On-site
USD 82,000 - 152,000
Medical insurance
Dental insurance
Vision insurance
+9