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Game Devs of Color Expo in New York City seeks an Applied Robotics Engineer to bridge research with real-world AI deployments on hardware, under constraints like limited compute, noisy sensors, and edge compute limits.
You will deploy models from simulation to production, work with partners' legacy systems, and perform post‑training evaluation, system integration, and field deployments across locations.
We are looking for an Applied Robotics Engineer to bridge our research with the realities of deploying AI systems in the physical world.
Our models are trained on real human decisions in simulated environments, and your job is to make them work on hardware in the real world, under constraints such as limited compute, power, noisy sensors, and unpredictable environments. You will take our models and focus on post‑training, evaluation, system integration, and deployment.
You will work directly with partners to understand their legacy control systems, sensor pipelines, latency constraints, and edge compute limits. This position requires both office and field work, with time working closely with customers in various locations.
You’ll also close the loop back to research. When a policy fails on hardware you’ll find out why, whether it’s sensor calibration, actuator dynamics the simulator didn’t capture, control‑loop timing, coordinate conventions, or a model leaning on one modality and ignoring another.
This is an in‑person role based in our New York City HQ.