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WERX Design in Fort Collins, Colorado is seeking a Product Designer (junior to Designer I) to work across performance apparel, bags, and accessories for multiple client brands. You will move concepts through production-ready specs and collaborate with the Creative Director.
Bring garment construction knowledge, Illustrator CAD skills, and a portfolio showing design thinking and technical execution. This is an on-site, hands-on role with a fast-paced, growth-focused team.
WERX Design is a Fort Collins-based product design and development studio with over 15 years building functional softgoods for some of the most demanding categories in the market. We partner with active, outdoor, tactical, hunting, and lifestyle brands to take their product vision from concept all the way through bulk production. We design it, develop it, source it, and manage its production through factory relationships we've spent years building in Asia.
Unlike working inside a single brand, our studio runs multiple client partnerships at once, across categories that don't overlap. That means the products being designed here are never the same twice, the problems to solve are always different, and the thinking required is always fresh. We don't make product that already exists. We don't lift from Pinterest. We design from the problem outward, and we hold a high bar for originality on everything that leaves this studio.
Our team is small and hands-on, which means everyone here touches more of the process than they would anywhere else. There are no siloed lanes. If you are curious about how a product gets made at every stage, and you want to actually be in all of those stages, this is that place.
We are looking for a Product Designer who will be working across performance apparel, accessories, and bags for the range of brands we partner with. This is a junior to mid-level position, and we are open to candidates who are early in their career but bring the right foundation, drive, and mindset to grow fast in a high-touch environment.
This is not a one-category job. You will be designing cycling apparel one week and a technical hunting bag the next. You will see a product go from a brief to a bulk-production run, and your hands will be in it at most of those stages. That kind of breadth is rare, and it builds a career faster than staying in a single lane at a large brand ever could.
The person who thrives here is someone who genuinely loves solving design problems, who gets energized by constraints and finds the best ideas in them, and who wants to create products that don't look like anything already on the market. If you are looking for a role where the work is interesting, the pace is real, and the learning curve stays steep, this is it.