AI Product Designer

Lockwood Publishing Ltd.

United States

Remote

USD 120,000 - 170,000

Full time

14 days+
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Benefits offered by this job

Private Healthcare Plan
Pension Plan
Life Assurance
Work From Home
Training & Development
Employee Assistance Programme

Job summary

Lockwood Publishing is seeking an AI Product Designer for Avakin Life to craft and ship player experiences using AI-first workflows. You will work within cross-functional squads with Product and Engineering to continuously improve core journeys, LiveOps features, and monetisation systems.

Expect hands-on design, rapid iteration, and shipping value weekly. You will blend strong UX fundamentals with AI-enabled prototyping, collaborating with Art and Creative to ensure quality and consistency while

Qualifications

  • Experience in product/UX/UI design for games, mobile, or live-service is preferred.
  • Strong portfolio showing shipped features and measurable impact.
  • Experience working in cross-functional, agile teams.

Responsibilities

  • Design end-to-end player journeys across features, systems, and LiveOps.
  • Translate product and commercial goals into intuitive, high-performing experiences.
  • Deliver features that improve engagement, retention, and monetisation.
  • Use AI-first workflows to accelerate design and prototyping.
  • Prototype and test ideas quickly to validate assumptions.
  • Collaborate with Product and Engineering to shape and prioritise the roadmap.

Skills

UX/UI design
Portfolio
Cross-functional teams
Agile

Tools

Claude
ChatGPT
Figma AI
Midjourney

Job description

Job Title:AI Product Designer (Avakin Life)

Reports to:Creative Director

Role Overview

We’re looking for an AI Product Designer to design and ship player experiences for Avakin Life using AI-first workflows.

This role sits at the heart of cross-functional squads, working closely with Product and Engineering Teamsto continuously improve core player journeys, LiveOps features, and monetisation systems.

This is not about big concepts that sit in decks,it’s aboutiteration, experimentation, and shipping value every week. You’ll combine strong hands-on design with fast execution, using tools like Claude and generative AI to deliver high-quality work at speed.

Key Responsibilities
Design & Product Impact
  • Design end-to-end player journeys across features, systems, and LiveOps
  • Translate product and commercial goals into intuitive, high-performing experiences
  • Deliver features that improve engagement, retention, and monetisation
AI-First Execution
  • Use tools likeClaude, Figma AI, and generative workflowsto accelerate design
  • Prototype and test ideas quickly to validate assumptions
  • Continuously refine AI-driven workflows to increase team velocity
Experimentation & Optimisation
  • Support A/B testing and iterative improvements
  • Use data, insight, and player behaviour to inform design decisions
  • Focus on continuous optimisation rather than one-off releases
Collaboration
  • Work closely with Product and Engineering to shape and prioritise the roadmap
  • Align with Art and Creative to ensure quality and consistency
  • Present work clearly, explaining decisions and trade-offs
Skills & Experience
  • Experience inproduct/UX/UI design(games, mobile, or live service preferred)
  • Strong portfolio demonstrating shipped features and measurable impact
  • Experience working incross-functional, agile teams
AI Skills (Essential)
  • Hands-on experience withClaude, ChatGPT, Figma AI, Midjourney or similar
  • Ability to use AI to generate, iterate, and refine design outputs
Core Strengths
  • Strong UX and interaction design fundamentals
  • Confident prototyping and rapid iteration
  • Data-informed decision making
Requirements
  • Outcome-driven mindset with focus on player and business impact
  • Ability to work quickly and pragmatically in a fast-paced environment
  • Clear communicator who can simplify complex problems
  • Proactive and accountable, taking ownership of delivery
Nice to Have
  • Experience withLiveOps, in-game economies, or monetisation systems
  • Familiarity with experimentation and growth frameworks
  • Experience contributing to design systems
What Success Looks Like
  • Features shipquickly and consistently, not just conceptually
  • AI tools are used effectively toincrease speed and output quality
  • Designs drivemeasurable improvements in engagement and retention
Benefits
  • Private Healthcare Plan
  • Pension Plan
  • Life Assurance
  • Work From Home
  • Training & Development
  • Employee Assistance Programme
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