Advanced Materials Engineer, Humanoid Systems (human)

NEURA Robotics

Germany (OH)

On-site

USD 75,000 - 95,000

Full time

14 days+

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Job summary

NEURA Robotics is seeking an engineer specializing in materials selection and processing for humanoid systems. In this role, you will define frameworks for materials selection involving structural and compliant categories and create engineering documentation for manufacturing processes.

Ideal candidates should have a degree in materials science or mechanical engineering and experience with compliant materials like silicone and polyurethane foam. Fluency in English is required, and proficiency in German is a plus.

Qualifications

  • Degree in materials science, mechanical engineering, textile engineering, or a closely related field.
  • Hands-on experience specifying and processing compliant materials: silicone, polyurethane foam, TPU, or equivalents.
  • Working knowledge of conductive or electronic textiles.

Responsibilities

  • Define and maintain the materials selection framework.
  • Specify soft and hybrid materials for skin and wearable sub-assemblies.
  • Establish manufacturing processes for soft assemblies.

Skills

Materials selection
Process definition
Manufacturing qualification
Experience in compliant materials
Knowledge of conductive textiles
Stitching and textile construction
Engineering documentation

Education

Degree in materials science or mechanical engineering

Job description

NEURA Robotics is building humanoid systems that operate in contact-rich real-world environments. Across our humanoid division we work with a broad materials palette: structural metals, microcellular foams, platinum-cure silicones, conductive textiles, and woven electronics, often within a single sub‑assembly. We are looking for an engineer who treats materials selection, process definition, and manufacturing qualification as a first‑class engineering discipline, and who can work fluidly across the boundary between rigid structures and soft or electrically active materials.

Your mission & challenges
  • Define and maintain the materials selection framework across humanoid programmes, covering structural, compliant, conductive, and composite categories
  • Specify soft and hybrid materials for skin, contact, and wearable sub‑assemblies: mechanical properties, durability, and adhesion to rigid substrates
  • Establish and document manufacturing processes for soft assemblies: moulding, bonding, lamination, stitching, and encapsulation
  • Produce engineering‑grade process documentation, work instructions, and first‑article inspection criteria suitable for external manufacturing partners
  • Own supplier qualification for soft materials, textiles, and associated consumables
  • Evaluate and specify conductive textiles and woven electronic materials, including yarn selection, weave architecture, and contact resistance management
  • Build and maintain an internal materials library covering datasheets, test data, approved suppliers, and application notes
  • Work embedded with mechanical and electronics engineers to resolve materials‑driven DFM issues early in the design cycle
What we can look forward to
  • Degree in materials science, mechanical engineering, textile engineering, or a closely related field
  • Hands‑on experience specifying and processing compliant materials: silicone, polyurethane foam, TPU, or equivalents in a product development context
  • Working knowledge of conductive or electronic textiles, including conductive yarn selection and contact resistance management
  • Practical stitching and textile construction knowledge sufficient to specify and validate soft assemblies
  • Experience qualifying materials and processes with contract manufacturers or external production partners
  • Ability to produce clear, transferable engineering documentation for manufacturing
  • Background in soft robotics, wearable technology, medical devices, or high‑performance apparel is a strong advantage
  • English fluency required; German working proficiency is an advantage
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