3D Apprentice (NY)

BUCK

New York (NY)

On-site

USD 26,000 - 37,000

Full time

4 days ago
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Benefits offered by this job

PTO
Paid Holidays
Health Insurance
On-site work

Job summary

BUCK is seeking a dedicated Apprentice to join its 3D department for a six-month, full-time, on-site apprenticeship. Candidates should be curious, willing to learn, and able to work closely with a mentor while contributing to projects and pitches.

The program emphasizes collaboration, skill expansion across modeling, texturing, lighting, and animation, with a strong emphasis on practical growth and knowledge sharing within a creative team.

Qualifications

  • Recent graduates or self-taught artists looking to grow their craft.
  • Curiosity and willingness to learn are valued.
  • Strong foundation in at least one 3D discipline with interest to expand across others.

Responsibilities

  • Collaborate with mentor to develop skills and set growth goals.
  • Produce high-quality work for projects and pitches with other artists.
  • Show initiative and seek feedback to improve through practice and study.
  • Share knowledge and help teammates succeed while communicating progress.

Skills

3D modeling
Texturing
Lighting
Animation
VFX Compositing
Look Development
Multi-area 3D

Tools

Maya
Houdini
Cinema 4D

Job description

CG Generalist

About BUCK:

BUCK is a talent-driven, global creative company with offices in Los Angeles, New York, Sydney, London and Amsterdam. Since 2004 we have been building a home for the world’s most talented dreamers, makers, and doers in a collaborative, ego-free culture that breeds partnership and creative ambition. At our core, we exist to find creative opportunities in every challenge, not just to think, but to make, and ultimately put extraordinary things into the world that inspire people.

Job Description:

At BUCK, we realize that there is nothing more powerful than someone willing to learn and grow in order to hone their craft. This is why BUCK is looking for talented and driven people to join teams across our many departments as an Apprentice.

Apprentices are considered to be a valuable part of our team and process. In fact, 35% of our current team first joined us as an apprentice. We now have Department Heads and Group Creative Directors who have had their entire career at BUCK.

The ideal candidate is someone with some professional experience, but more importantly, we are looking for those who are curious and willing to learn. This opportunity is best suited for recent graduates, self-taught artists, and anyone in between.

Our 3D department is a team of creative and technical artists who value versatility, curiosity, and continuous growth. We encourage artists to expand their skills, explore new approaches, and learn from one another. We believe in-person collaboration is essential to building a strong team culture, developing great artists, and producing great work.

What we can expect from you:
Commitment & Location:
  • Six-month, full-time apprenticeship.

  • Candidates must live within commutable distance of our Los Angeles or New York offices and be able to work on-site throughout the apprenticeship.

    Responsibilities & Qualities:
    • Work closely with your assigned mentor to develop your skills, establish goals, and take ownership of your growth.
    • Collaborate with artists, designers, and creative directors to produce high-quality work for projects and pitches.
    • Show initiative, curiosity, and a strong desire to improve, both through feedback and independent learning.
    • Bring your own ideas and creative perspective while remaining receptive to feedback and direction.
    • Be reliable, organized, detail-oriented, and proactive in communicating progress or challenges.
    • Continuously evolve your skill set, learning new tools and techniques to adapt to the changing needs of the department and the industry.
    • Be generous with your knowledge, help your teammates succeed, and actively contribute to the department.
    • Have a strong foundation in at least one 3D discipline, with an interest in expanding your skills across others.
    • Must be questing for a fragment of the eternal
    Skills & Software:

    We're looking for artists who are excited to develop their skills across multiple areas of 3D, including:

    • Character or Hard Surface Modeling
    • Look Development and Texturing
    • Scene Assembly and Lighting
    • 3D and VFX Compositing
    • Character Animation
    • Non-Character Animation, Motion Graphics, and FX/Simulation
    • 3D Design and Illustration
    • Working knowledge of at least one of the following 3D packages:
    • Maya
    • Houdini
    • Cinema 4D

    We care more about your ability and willingness to learn new tools than the number of applications you already know.

What you can expect from us:
  • A formal midpoint review, in addition to check-ins throughout the program

  • Compensation:

    • $22.60/hr USD, non-exempt (Overtime eligible)
    • Benefits: PTO, Paid Holidays, Paid sick leave, Health Insurance
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