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Vertigo Games in Istanbul is seeking a skilled 3D artist to create game-ready weapons and characters for a mobile studio behind Critical Strike and Polygun Arena.
You will produce high-quality 3D assets, collaborate with departments, and ensure assets meet mobile hardware and stylistic requirements, following the studio's established visual language.
Create game-ready weapons and characters for a mobile studio behind Critical Strike and Polygun Arena.
Location: İstanbul, Türkiye. Contract and work arrangement: On-site in Levent, İstanbul, five days per week. Contract duration and employment type are not specified in the source. Role ID: 77FF768A19.