Other benefits according to the country you reside
Job summary
Voodoo in Turkey is seeking a talented UI/UX Designer to join a dynamic team focused on midcore games. In this role, you'll design intuitive player experiences, contribute visually across projects, and maintain a consistent UI/UX framework in Figma. Candidates should have 3-5 years of experience in mobile game UI art, proficiency in Figma and Photoshop, and a proactive mindset. The position offers best-in-class compensation and other region-specific benefits.
Qualifications
3–5 years of UI art experience in mobile games.
Solid UX design fundamentals with hands-on experience shipping titles.
Proficient in Figma and Photoshop.
Experience building and maintaining UX/UI framework libraries within a game project.
Comfortable using AI tools to accelerate prototyping and asset creation.
Proactive mindset — able to identify product needs, source references, and drive solutions independently.
Responsibilities
Design UX flows and UI visual assets, working closely with the Game Designer.
Contribute as a generalist UI/UX designer across user experience and interface aesthetics.
Build and maintain the product's UI/UX framework in Figma.
Iterate based on feedback, playtesting results, and evolving design needs.
Prepare and export UI assets for implementation in Unity.
Skills
UI art experience in mobile games
UX design fundamentals
Proficient in Figma
Proficient in Photoshop
Experience with UX/UI framework libraries
Using AI tools for prototyping
Proactive mindset
Job description
Voodoo in Turkey is seeking a talented UI/UX Designer to join a dynamic team focused on midcore games. In this role, you'll design intuitive player experiences, contribute visually across projects, and maintain a consistent UI/UX framework in Figma. Candidates should have 3-5 years of experience in mobile game UI art, proficiency in Figma and Photoshop, and a proactive mindset. The position offers best-in-class compensation and other region-specific benefits.