UI/UX Artist – Midcore Games Studio (Impactful)

Voodoo

Fatih

On-site

TRY 1,135,331 - 1,816,530

Full time

14 days+

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Benefits offered by this job

Best-in-class compensation
Other benefits according to the country you reside

Job summary

Voodoo in Turkey is seeking a talented UI/UX Designer to join a dynamic team focused on midcore games. In this role, you'll design intuitive player experiences, contribute visually across projects, and maintain a consistent UI/UX framework in Figma. Candidates should have 3-5 years of experience in mobile game UI art, proficiency in Figma and Photoshop, and a proactive mindset. The position offers best-in-class compensation and other region-specific benefits.

Qualifications

  • 3–5 years of UI art experience in mobile games.
  • Solid UX design fundamentals with hands-on experience shipping titles.
  • Proficient in Figma and Photoshop.
  • Experience building and maintaining UX/UI framework libraries within a game project.
  • Comfortable using AI tools to accelerate prototyping and asset creation.
  • Proactive mindset — able to identify product needs, source references, and drive solutions independently.

Responsibilities

  • Design UX flows and UI visual assets, working closely with the Game Designer.
  • Contribute as a generalist UI/UX designer across user experience and interface aesthetics.
  • Build and maintain the product's UI/UX framework in Figma.
  • Iterate based on feedback, playtesting results, and evolving design needs.
  • Prepare and export UI assets for implementation in Unity.

Skills

UI art experience in mobile games
UX design fundamentals
Proficient in Figma
Proficient in Photoshop
Experience with UX/UI framework libraries
Using AI tools for prototyping
Proactive mindset

Job description

Voodoo in Turkey is seeking a talented UI/UX Designer to join a dynamic team focused on midcore games. In this role, you'll design intuitive player experiences, contribute visually across projects, and maintain a consistent UI/UX framework in Figma. Candidates should have 3-5 years of experience in mobile game UI art, proficiency in Figma and Photoshop, and a proactive mindset. The position offers best-in-class compensation and other region-specific benefits.
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