Technical Artist - Unity VFX & Tools (On-site Levent)

Vertigo Games

Fatih

On-site

TRY 400,000 - 660,000

Full time

2 days ago
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Benefits offered by this job

Private Health Insurance
Meal Allowance
In-Office Catering
Learning Budget
Equity in Company
Extra time off / birthday
Referral Bonus
Milestone Rewards
Game Room
Office Events

Job summary

Vertigo Games is seeking a passionate Technical Artist to join our on-site team in Levent, Istanbul. You will work cross-functionally to craft optimized visuals and tools, implement assets, and develop editor tools and VFX for mobile projects.

The role emphasizes proactive collaboration, strong C# Unity skills, and experience with shaders, tools development, and modern 3D software. Join a fast-paced studio creating top-ranked mobile titles.

Qualifications

  • Proficiency in C# for editor and runtime development in Unity 3D.
  • Ability to develop custom tools and scripts (Python, MEL) to improve workflows.
  • Experience with HLSL (Shader Graph and other shader editors).
  • Knowledge of 3D mobile game performance optimization techniques.
  • Knowledge of VFX pipelines and particle systems, fluids or procedural effects.
  • Experience with Substance Designer or Adobe Photoshop for VFX textures.
  • Familiarity with industry-standard 3D software packages.
  • Strong communication and problem-solving skills, with the ability to thrive in a fast-paced, agile team.
  • Proactive, self-motivated, and well-organized.

Responsibilities

  • Collaborate with art, development and product teams to create optimized visual assets and tools.
  • Implement weapons, characters, UI, and assets into the game.
  • Develop editor tools to automate workflows.
  • Design and optimize visually stunning VFX for titles.
  • Animate and enhance in-game elements with engaging effects.
  • Promote technical best practices across the team.
  • Troubleshoot visual and performance issues for mobile platforms.
  • Test and deploy new tools into production.

Skills

C# (Unity)
Python scripting
Shader languages (HLSL)
3D mobile optimization
VFX pipelines
Substance Designer
Photoshop
3D software proficiency
Communication
Proactive / organized

Tools

Shader Graph
Substance Designer
Adobe Photoshop

Job description

Vertigo Games is seeking a passionate Technical Artist to join our on-site team in Levent, Istanbul. You will work cross-functionally to craft optimized visuals and tools, implement assets, and develop editor tools and VFX for mobile projects.

The role emphasizes proactive collaboration, strong C# Unity skills, and experience with shaders, tools development, and modern 3D software. Join a fast-paced studio creating top-ranked mobile titles.

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