Technical Artist: Unity VFX & Editor Tools Pro (On-Site)

Vertigo Games

Fatih

On-site

TRY 300,000 - 420,000

Full time

30 hours ago
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Benefits offered by this job

Meal allowance
Private health insurance
Equity participation
In-office catering
Office in Levent
Game room

Job summary

Vertigo Games in Istanbul's Levent office is seeking a passionate Technical Artist for an on-site role. You will collaborate with art, development, and product teams to deliver optimized, high-quality visual assets and tools.

Your work includes integrating weapons, characters, UI, and assets, plus developing editor tools to streamline workflows. The role emphasizes shader work, VFX pipelines, and performance optimization for mobile platforms, with a focus on proactive, collaborative problem

Qualifications

  • Proficiency in C# for editor/runtime in Unity 3D.
  • Experience building and integrating VFX assets and tools.
  • Knowledge of shader techniques and real-time rendering workflows.
  • Ability to script tools to automate art pipelines.

Responsibilities

  • Work with art, development and product to optimize visual assets.
  • Implement weapons, characters, UI and assets into the game.
  • Develop editor tools to automate workflows.
  • Create and optimize visually rich VFX for titles.
  • Animate and polish in-game elements with effects.
  • Promote technical best practices across the team.
  • Troubleshoot visual/performance issues on mobile.

Skills

C# Unity
Shader Graph
HLSL
Python scripting
VFX pipelines
3D software

Tools

Substance Designer
Adobe Photoshop
Maya

Job description

Vertigo Games in Istanbul's Levent office is seeking a passionate Technical Artist for an on-site role. You will collaborate with art, development, and product teams to deliver optimized, high-quality visual assets and tools.

Your work includes integrating weapons, characters, UI, and assets, plus developing editor tools to streamline workflows. The role emphasizes shader work, VFX pipelines, and performance optimization for mobile platforms, with a focus on proactive, collaborative problem

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