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Gulliver’s Games in Istanbul seeks a hands-on engineer to own AI at the company: the tools, skills, workflows and evals that let every person in the company get real work done with AI agents; reliably, safely, and without reinventing setups.
You will work directly with the founder, who is hands-on with this stack today, and hand the day-to-day ownership of it over to you. This is a role for builders who ship.
Gulliver’s Games is an Istanbul-based mobile game studio (Word Tiles Go and other titles). We run a small team that uses AI agents across everything: game development, backend and live-ops, data, marketing and internal tools. Our internal AI stack which is Claude Code, Codex, agents, skills, MCP servers, multi-agent workflows, and automation running on local machines and cloud VMs — has grown to the point where it needs a dedicated owner.
This is ahands-on engineering role, not an advisory or strategy function. You will own the work for AI at the company: the tools, skills, workflows and evals that let every person in the company get real work done with AI agents; reliably, safely, and without reinventing setups.
You will work directly with the founder, who is hands-on with this stack today, and hand the day-to-day ownership of it over to you.
A link beats a CV. Personal and hobby projects count as much as professional work. The applications we remember show us something real: an agent setup you tuned, a skill, plugin or MCP server, an eval you wrote, a bot, a home-lab automation, or a write-up about something you figured out.