2D Animator

Peak

Fatih

On-site

TRY 60,000 - 90,000

Full time

14 days+

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Job summary

Peak is seeking a talented 2D Animator to bring game animations to life, including stylized characters, items, and dynamic UI effects. You will collaborate with illustrators and engineers to turn concepts into vibrant animations.

Join our team to create engaging assets while working with Unity and Spine, and contribute to a user‑oriented design culture across mobile games reaching millions.

Qualifications

  • Experience with bone and sprite sheet animation.
  • Familiarity with graphic design and visual arts.
  • Proficient with Spine, After Effects, Photoshop, and Illustrator.
  • Experience optimizing 2D assets for mobile.
  • Ability to collaborate with engineers and artists.

Responsibilities

  • Create 2D animations for stylized characters and items
  • Create animations and effects for UI elements, including icons, pop-ups, buttons, backgrounds, and menus
  • Collaborate with the engineering team in order to create 2D Particle FX in Unity
  • Edit animated assets in Unity and Spine
  • Work together with the team to envision and iterate animations
  • Grow and foster a user-oriented design culture

Skills

Bone animation
Sprite sheets
Graphic design
Spine & After Effects
Unity integration
Mobile optimization

Tools

Spine
After Effects
Photoshop
Illustrator
Unity

Job description

Ready to bring our games to life with your animations?

We are looking for a talented 2D Animator who will create realistic and highly stylized animations. Join us, if you want to create game animations that reach millions of people around the world!

Concepts, characters, game assets, and backgrounds are designed by our Illustrators. Collaborate with our awesome team of Artists, and Engineers to turn concepts into vibrant animations.

In the following link, you can find a couple of examples of what our Art team does pkg.ms/artworks

Here's what you'll do
  • Create 2D animations for stylized characters and items
  • Create animations and effects for UI elements, including icons, pop-ups, buttons, backgrounds, and menus
  • Collaborate with the engineering team in order to create 2D Particle FX in Unity
  • Edit animated assets in Unity and Spine
  • Work together with the team to envision and iterate animations
  • Grow and foster a user-oriented design culture
Desired skills and experiences
  • Experience with bone and sprite sheet animation style
  • Familiarity with graphic design, fine arts, illustration, or visual arts
  • Good knowledge of digital visualization tools (i.e. Spine, After Effects, Photoshop, Illustrator)
  • Basic skills necessary to make modifications to game assets
  • Knowledge of processes, pipelines, and best practices for 2D animation production
  • A keen eye for color harmonies, lighting, perspective, and materials
  • Process and methods for optimizing assets for mobile devices

At Peak, we're passionate about making engaging mobile games. We have a company culture that promotes cooperation and professional growth. We'll give you everything you need so you can focus on what you do best. If you want to join one of the most dynamic companies in the industry while getting your work in front of millions around the world, apply now!

Working at Peak
  • Fast-paced environment with a tight-knit and collaborative culture
  • Never-ending learning and development opportunities
  • Relevant conferences abroad to stay up to date with the latest industry trends
  • Team events and trips
  • We support your personal and professional development with challenging projects and regular feedback
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