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Technical Artist

SNK GAMES SINGAPORE PTE. LTD.

Singapore

On-site

SGD 50,000 - 80,000

Full time

Today
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Job summary

A game development company in Singapore seeks a skilled Technical Artist to bridge the gap between art and technology. You will collaborate with artists and engineers to develop efficient art pipelines, implement visual effects, and troubleshoot technical issues. The ideal candidate has a degree in relevant fields, strong rendering techniques knowledge, and proficiency in industry-standard 3D software. This role offers an exciting opportunity to enhance the visual quality of games in a collaborative environment.

Qualifications

  • Strong understanding of art asset pipelines.
  • Experience with shader development and material authoring.
  • Ability to troubleshoot technical art-related issues.

Responsibilities

  • Collaborate with artists and engineers to optimize art workflows.
  • Create shaders and visual effects to enhance game quality.
  • Assist with asset optimization and performance profiling.

Skills

Real-time rendering techniques
Strong problem-solving and communication skills
Team collaboration
Shader development
Familiarity with Python, C#, or C++

Education

Bachelor's or Master's degree in Computer Science, Mathematics, Physics or a related field

Tools

Houdini
Maya
3ds Max
Unreal Engine
Unity
Job description

We are seeking a skilled Technical Artist to join our team and bridge the gap between art and technology in our game development process. As a Technical Artist, you will collaborate with artists and engineers to develop and implement efficient art pipelines, tools, and workflows. Your technical expertise and artistic eye will ensure that the visual quality and performance of our games meet the desired standards.

Responsibilities
  • Collaborate with artists and engineers to develop and optimize art pipelines, tools, and workflows.
  • Create and implement shaders, materials, and visual effects to enhance the game's visual quality.
  • Assist with asset optimization and performance profiling.
  • Troubleshoot and resolve technical art-related issues.
  • Stay updated with industry trends and advancements in technical art techniques and tools.
Requirements
  • Bachelor's or Master's degree in Computer Science, Mathematics, Physics or a related field.
  • Strong understanding of real-time rendering techniques and art asset pipelines.
  • Proficiency in industry-standard 3D software, such as Houdini, Maya or 3ds Max.
  • Experience with shader development and material authoring.
  • Familiarity with scripting or programming languages, such as Python, C#. or C++.
  • Experience with game engines such as Unreal Engine, Unity.
  • Strong problem-solving and communication skills.
  • Ability to collaborate effectively within a team environment.
Preferred Attributes
  • Experience with game engine scripting and customization.
  • Knowledge of rigging, animation, lighting techniques.
  • Knowledge of AI and ML techniques
  • Familiarity with shader programming and real-time rendering techniques.
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