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Riot Games Singapore is seeking a Rendering Technical Artist (Contract) to drive real-time shader and material work for League of Legends on the PC team. You will work across champions, skins, and related content within a modern PBR rendering pipeline.
Partnering with Art, Design, Engineering, and external vendors, you will translate visual goals into robust, performant shader solutions and diagnose rendering issues early to reduce rework. This is a Singapore-based contract role.
Riot Games Singapore is seeking a Rendering Technical Artist (Contract) to drive real-time shader and material work for League of Legends on the PC team. You will work across champions, skins, and related content within a modern PBR rendering pipeline.
Partnering with Art, Design, Engineering, and external vendors, you will translate visual goals into robust, performant shader solutions and diagnose rendering issues early to reduce rework. This is a Singapore-based contract role.