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Neuralk is an early-stage AI startup building scalable predictive infrastructure for enterprise data science. We seek a Research Engineer to own pretraining, optimize inference latency, and write low-level GPU code to enable large-scale experimentation.
You will work at the intersection of systems and research, shaping architecture direction. The role emphasizes strong ML systems experience, Python/PyTorch expertise, and collaboration with a fast-moving team in a research-driven environment.
Neuralk is a deep-tech company building the next generation of Foundation Models for Data Science. Our mission is to build the predictive layer for businesses, transforming data science from a series of one-off initiatives — stitched together across silos, overly bespoke, and dependent on a handful of specialists — into a durable capability: a scalable predictive infrastructure that continuously learns from an organization’s data and powers decisions across the enterprise.
As an early-stage, well-funded AI startup, Neuralk builds on state-of-the-art research to solve concrete business challenges. We value clarity over complexity, strong fundamentals over hype, and fast iteration grounded in rigorous engineering. Joining Neuralk means working hard in a fast-moving, research-driven environment, with a high level of ownership and the opportunity to shape a core product at the intersection of machine learning, engineering, and real-world impact.
Scaling foundation models to structured data is not a solved problem. Unlike text or vision, tabular data has no canonical tokenization, no natural sequence, and no shared feature space across datasets, which means standard scaling laws, positional encodings, and pretraining objectives don’t transfer. The architectural and optimization challenges are fundamentally different, and largely open.
At Neuralk, we’re building the infrastructure and the models to solve this. As a Research Engineer, you’ll work at the intersection of systems and research — owning the pretraining stack, pushing inference to production-grade latency, and writing the low-level GPU code that makes large-scale experimentation possible. The same people who build the systems shape the research direction.