Lead Hard Surface Artist – AAA Studio (Remote)

Game Companies

Singapore

On-site

SGD 90,000 - 150,000

Full time

25 hours ago
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Job summary

Keywords Studios is expanding its Southeast Asia team and seeks a Principal/Lead Hard Surface Artist for an exciting, new project. Roles may be permanent or fixed-term, located in Malaysia, Indonesia, Vietnam (Remote), or Singapore (on-site).

You will create high-quality hard surface assets, mentor artists, and help establish production standards across vehicles, weapons, and architecture. Collaborate with Art Direction, Environment, Tech Art, and Design to ensure assets are visually strong and

Qualifications

  • Proven experience as Senior/Principal/Lead Hard Surface Artist on AAA or high-quality project.
  • Strong portfolio of hard surface modelling across asset types.
  • Deep understanding of mechanical design and materials.
  • Experience with high-poly/low-poly workflows, baking, texturing, and PBR.
  • Proficiency with Unreal, Unity, or proprietary engines.
  • Ability to mentor and provide artistic direction.
  • Collaborative work across disciplines and quick iteration.
  • Experience with procedural workflows or scripting is a plus.

Responsibilities

  • Create high-quality hard surface assets meeting project requirements.
  • Work across vehicles, weapons, machinery, props, architecture.
  • Establish visual and quality bar for hard surface production.
  • Collaborate with Art Direction, Environment, Tech Art, Design for gameplay.
  • Provide hands-on guidance and mentoring.
  • Develop efficient modelling, texturing, asset creation methods.
  • Ensure assets are optimized for real-time performance.
  • Troubleshoot technical and production issues.
  • Contribute to visual benchmarks and best practices.

Skills

Hard surface art
Portfolio quality
Unreal/Unity
Real-time optimization
Mentoring
3D tools
PBR materials
Scripting/pipeline
Cross-discipline collaboration

Tools

Unreal Engine
Unity
Proprietary engines

Job description

Keywords Studios is expanding its Southeast Asia team and seeks a Principal/Lead Hard Surface Artist for an exciting, new project. Roles may be permanent or fixed-term, located in Malaysia, Indonesia, Vietnam (Remote), or Singapore (on-site).

You will create high-quality hard surface assets, mentor artists, and help establish production standards across vehicles, weapons, and architecture. Collaborate with Art Direction, Environment, Tech Art, and Design to ensure assets are visually strong and

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