UX Design Consultant

Embark Studios

Stockholms kommun

On-site

SEK 600,000 - 820,000

Part time

3 days ago
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Job summary

Embark Studios seeks a UX Design Consultant to own UX features for a live service game. You will work in a cross‑disciplinary team, shaping user experiences across PC, console and mobile inputs.

The role requires shipping new features while maintaining existing ones, with an emphasis on clear problem statements and iterative design processes. You will craft user flows, wireframes and prototypes that follow the game design system, collaborate with stakeholders, and help elevate the studio’s UX

Qualifications

  • 4+ years of experience in UX/UI or product design in games.
  • Ability to design for multiple platforms (PC, console, mobile).
  • Strong communication skills and ability to convey design decisions early in development.
  • Fluency in English.

Responsibilities

  • Collaborate across disciplines to define user needs and design solutions.
  • Own the user experience end-to-end for features in a live service game.
  • Create flows, wireframes and prototypes aligned with the game design system.
  • Contribute to a culture of sharing and feedback across the studio.

Skills

UX/UI Design
Prototyping
Cross-functional Collaboration

Tools

Figma
Game Engines

Job description

As a UX Design Consultant you will be working on one of our Game Projects in a cross-disciplinary team, taking ownership for UX design of features to improve the end-user experience. You will be part of shipping new features, and balancing maintenance of existing features for live service games.

To thrive in this role we think you have experience working with complex products and designing for different platforms and input methods such as PC, console or mobile.
Start: as soon as possible
Contract: 6 month
Location: Stockholm (onsite)

Example of responsibilities

  • Collaborate across disciplines and align stakeholders to define clear problem statements, user needs and design solutions to solve those.

  • Own the user experience of various features end-to-end, from defining problems and needs iterating all the way until they are in the players’ hands.

  • Design using user flows, wireframes and prototypes, that adhere to the game’s design system and style guides.

  • Work on a range of experiences, from crafting systems to character customization, based on where we can have the biggest impact.

  • Work proactively, identifying gaps in the user experience to inform design decisions

  • Consider systems before individual screens. Consider edge cases early, flexible design solutions, and aim for coherency in design choices.

  • Deliver and explore many possible solutions, while able to narrow down and pivot with relevant feedback.

  • Contribute and foster a culture of sharing and feedback on design.

  • Leverage the team’s combined expertise in finding the best solutions and increase the knowledge across the studio.

We would love if you have

  • A creative and curious mind motivated by understanding user needs and how to fill those to improve the experience.

  • Strong communication skills to clearly convey design decisions, and doing so early and frequently under development.

  • Experience in using both qualitative and quantitative data to understand user needs and finding possible design solutions.

  • Experience with different platforms and input methods, such as focus-based input.

  • Ability to work in a fast-paced environment with shifting priorities for the biggest impact.

  • An interest in games and player experiences.

  • 4+ years of experience in UX/UI or product design in games.

  • A portfolio with relevant projects showcasing your design process and impact.

  • Knowledge or open to working hands on in game engines

  • Fluency in English.

This is an on-site role, and we are only considering candidates already residing in Sweden.

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so.

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