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Chalmers Tekniska Högskola AB in Gothenburg seeks a Project Assistant to develop mixed realities for sustainable built environments. You will help visualize simulations and support data-driven decision-making in a cross-disciplinary team of researchers.
The role focuses on handheld and head-mounted AR tools, integrating performance simulations, and iterating on user interfaces to guide early design decisions. 6-month contract, starting Oct 2026.
REF 2026-0442
Are you interested in applying mixed reality to the built environment to support decision-making for sustainable cities? Guided by building science researchers, this project assistant role sits at the intersection of data science, building performance simulation and human-computer-interaction. Take the chance to work with our innovative group and contribute to exciting research in a collaborative, dynamic environment.
The Department of Architecture and Civil Engineering tackles the defining challenges of our time—from resource scarcity and climate change to digitalisation and urban inequality. We combine expertise in architecture, civil engineering and related disciplines to build a better world.
The Sustainable Built Environments Research Area develops the methods, tools, and strategies necessary to transition the built environment toward sustainability. Our work spans from material science to urban planning, bridging the gap between fundamental sustainability science and applied research in collaboration with industry, planners, and citizens.
Built environment performance assessment can inform planning decisions across various scales, from individual buildings to entire cities or regions, making it a crucial step toward sustainable cities. However, the potential of built environment performance assessment to inform a wider audience about the impact of planning decisions remains underexplored. The project focuses on visualising these simulations and assessments by combining virtual and physical models using Mixed Reality. The project covers multiple use cases spanning different scales, such as combining wind, air pollution, noise, and energy simulation results for neighbourhood densification, or daylight and embodied carbon at the building level. The technology covers handheld or head-mounted AR, as well as spatial projection, integrated with physical 3D models and touch tables. Your role will be to help develop the handheld and head-mounted AR tools that bring built environment visualisations to users. They will be tested to make early design decisions based on the visualised data.
The following requirements are mandatory:
The following experience will strengthen your application:
The position is a temporary full-time employment for 6 months. The intended starting date is October 1st, 2026.
A background check may be conducted as part of the application process.
Other documents (optional):
*** Chalmers declines to consider all offers of further announcement publishing or other types of support for the recruiting process in connection with this position.***
Chalmers University of Technology in Gothenburg conducts research and education in technology and natural sciences at a high international level. The university has 3100 employees and 10,000 students, and offers education in engineering, science, shipping and architecture.With scientific excellence as a basis, Chalmers promotes knowledge and technical solutions for a sustainable world. Through global commitment and entrepreneurship, we foster an innovative spirit, in close collaboration with wider society.
Chalmers was founded in 1829 and has the same motto today as it did then: Avancez – forward.