Game DevOps Engineer — CI/CD for Multi-Platform Games

Atari

Göteborgs kommun

On-site

SEK 650,000 - 950,000

Full time

14 days+
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Job summary

Atari is seeking a DevOps / Build Engineer to own the systems that turn code and content into shippable games across PC and console. You'll sit at the intersection of build engineering, infrastructure, and developer experience: keeping pipelines fast and reliable, automating the painful parts, and making sure builds for every platform come out the door on time.

This is a hands-on role for someone equally comfortable debugging a failing Unreal build pipeline, developing a tool in Go, standing up

Qualifications

  • Proficient in Go, C++, PowerShell, Bash, Python for build tooling and automation.
  • Experience with CI/CD pipelines and build systems (GitLab, GitHub Actions, Jenkins).
  • Familiarity with Unreal Engine or large game build pipelines is a plus.
  • Strong collaboration and communication skills across global teams.

Responsibilities

  • Design, build, and maintain CI/CD pipelines for multi‑platform game builds.
  • Own build automation for major game engines and proprietary tooling.
  • Maintain and scale console SDK/devkit toolchains and platform workflows.
  • Manage cloud/on‑prem infrastructure, containerization, and source control.
  • Build internal tooling in Go, C++, Python, and scripting languages.
  • Improve observability with Prometheus, Grafana, Loki, and related tooling.

Skills

Go
C++
PowerShell
Bash
Python

Tools

GitLab
GitHub Actions
Jenkins
Docker
Kubernetes

Job description

Atari is seeking a DevOps / Build Engineer to own the systems that turn code and content into shippable games across PC and console. You'll sit at the intersection of build engineering, infrastructure, and developer experience: keeping pipelines fast and reliable, automating the painful parts, and making sure builds for every platform come out the door on time.

This is a hands-on role for someone equally comfortable debugging a failing Unreal build pipeline, developing a tool in Go, standing up

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