Backend Engineer (Infrastructure)

Embark

Stockholms kommun

On-site

SEK 600,000 - 800,000

Full time

14 days+
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Benefits offered by this job

Competitive salaries
Generous profit-sharing program

Job summary

Embark is looking for a Backend Engineer to enhance the infrastructure powering The Finals and Arc Raiders. You will tackle unique challenges at the intersection of low-level systems and cloud services, optimizing performance for millions of players.

This role requires strong expertise in Go and Kubernetes, as well as a passion for maintaining service reliability. Embark offers competitive salaries and a profit-sharing program as part of a creative and inclusive team.

Qualifications

  • Experience in scaling Go backend systems running on Kubernetes.
  • Background in Site Reliability Engineering with a focus on service reliability.
  • Experience in managing Kubernetes and performance optimization.

Responsibilities

  • Develop new features for Game Server allocation services.
  • Maintain core libraries for backend teams.
  • Automate workflows for service deployment and scaling.
  • Collaborate with cross-team stakeholders.

Skills

Go
Kubernetes
Site Reliability Engineering (SRE)
Rust
C++/Unreal

Tools

Terraform
Bazel

Job description

As a Backend Engineer at Embark, you will be responsible for the infrastructure powering The Finals and Arc Raiders.

The infrastructure team has different end-to-end responsibilities, ranging from physical hardware in data centers, to building abstractions for other engineering teams, to game server allocation services running on Kubernetes. We have the autonomy to decide how we build, shape, and scale our systems to ensure low-latency, high-reliability experiences for players globally.

This role offers the unique challenge of working at the intersection of low-level systems and global-scale cloud services, solving performance and networking puzzles that only emerge when millions of players interact in real-time.

Our Tech stack

We build a cutting-edge hybrid service (On-prem/GCP) using:

  • Languages: Go, Rust, C++/Unreal
  • Infrastructure: Kubernetes, Agones, Quilkin, Talos/Omni, Istio
  • Tooling: Terraform, Bazel

What you’ll do

  • Develop new features for our Game Server allocation services.
  • Maintain core libraries used by all backend teams in the organization.
  • Maintain and evolve our infrastructure builds and CI tooling.
  • Architect and harden new services for production, focusing on observability and on-call readiness.
  • Automate workflows to ensure our services remain easy to deploy and scale.
  • Collaborate and communicate clearly with cross-team stakeholders.

We’d love to talk if you have

  • Scaled Go backend systems running on Kubernetes.
  • A strong background in Site Reliability Engineering (SRE) and a passion for keeping 24/7 services running smoothly.
  • Experience managing Kubernetes on-premises and a focus on performance optimization.
  • Worked with hybrid networking and service meshes.

At Embark we offer competitive salaries, a generous profit-sharing program, and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome people from all backgrounds and are looking forward to reading more about you (in English)!

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