AI-Driven Social Simulation Engineer

SLU

Sweden

On-site

SEK 400,000 - 600,000

Full time

14 days+

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Job summary

SLU is seeking a Research Engineer to develop AI-driven social simulations at their Department of Ecology. This role involves building LLM-agent infrastructure and running extensive simulations on GPU clusters.

Candidates should possess strong programming skills, particularly in Python, and a relevant degree. The position is based in Sweden, with a focus on ecological research, requiring an interest in environmental policy. Early application is encouraged before 14 July 2026.

Qualifications

  • A degree in computer science, engineering, physics, or applied mathematics.
  • Strong programming skills, especially in Python.
  • Experience with software engineering practices like version control.

Responsibilities

  • Build the LLM-agent infrastructure.
  • Maintain the multi-agent simulation framework.
  • Run large-scale Monte Carlo simulations.
  • Publish and co-author scientific publications.

Skills

Programming skills
Machine learning knowledge
Debugging complex systems
Experience with LLMs
High-performance computing
Interest in environmental policy

Education

Master's in computer science or related field

Tools

Python
GPU workflows

Job description

SLU is seeking a Research Engineer to develop AI-driven social simulations at their Department of Ecology. This role involves building LLM-agent infrastructure and running extensive simulations on GPU clusters.

Candidates should possess strong programming skills, particularly in Python, and a relevant degree. The position is based in Sweden, with a focus on ecological research, requiring an interest in environmental policy. Early application is encouraged before 14 July 2026.

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