Technical Artist - Unreal Engine 5

Sé de los primeros solicitantes.
Solo para miembros registrados
Salamanca
A distancia
EUR 35.000 - 55.000
Sé de los primeros solicitantes.
Hace 3 días
Descripción del empleo

For our office in Mallorca, Spain we are looking for an Unreal Engine 5 Technical Artist to join our dynamic team. The ideal candidate will have a solid background in creating, implementing and optimizing shaders, materials, VFX, lighting, and performance.

Who we are :

We are StickyLock - a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry. Our offices are in the Netherlands and Spain. We are currently developing golf games.

What will you bring with you :

Knowledge in the following areas in game development :

  • Scripting / Tools Development
  • Shaders (GLSL / HLSL)
  • Rigging and Animation
  • Strong understanding of Graphic Rendering Pipeline for next-gen technologies
  • Background in 3D development software (e.g. 3DS Max, Maya, Blender)
  • Experience working with Unreal 5 Engine
  • Experience working with Source Control (Git, Perforce, Mercurial)
  • Strong Technical Background on the Art Production Process and Workflows
  • Programming Knowledge (C++, C#, Python, Maxscript) with strong Data Structures
  • Proven working experience (3+ years) as a technical artist
  • Understanding of project applications, preferably Jira
  • Proficiency in written and spoken English
  • Excellent time management, organizational and prioritization skills
  • A good mood every day

Who are you :

  • A true self-starter with the ability to work independently and take initiative
  • A highly self-motivated and positive communicator with strong work ethics
  • An excellent and flexible problem solver with an eye for detail
  • Experience in collaboration between artists and programmers, on and off site
  • Open to giving and receiving feedback.

Desired requirements

What makes you stand out :

  • Affinity with technology and / or golf
  • Experienced in working in an internationally operating organization.

Duties

What will you be doing :

  • Setting up and maintaining production pipelines and workflow
  • Develop tools that will be used by the artists to improve and assist their work in production
  • Work with our artists and programmers to ensure that all the assets meet the technical requirements
  • Gatekeeper of Tech Art constraints, pushing for top quality visuals
  • Create materials, shaders, and VFX
  • Manage lighting and post-processing
  • Maintain performance and handling rendering optimization.

What do we offer :

An exciting role, within an international growing company, plus :

  • A good salary according to experience
  • An innovative, international and fast-growing environment
  • State of the art facilities and team building activities
  • A pleasant, informal working atmosphere
  • Relocation pack
  • Work in Mallorca, one of the best places to live in the world (remote is optional).

J-18808-Ljbffr