Software Engineer, Prototyper Gameplay Zurich, Switzerland • AR/VR • Engineering Zurich, Switze[...]

Nur für registrierte Mitglieder
Zürich
CHF 80’000 - 120’000
Jobbeschreibung

The AI Experiences team’s mission is experience-driven innovation. Our goal is grounding technological innovation in actual user need, and grounding ambitious user experience visions in technical feasibility. Concretely, the team focuses on path-finding UX paradigms in the field of AI focusing on the mobile and AR/MR/VR form factor. We build experiences for mobile and AR that leverage prototype algorithms and prototype hardware in order to learn which experiences add the most user value. The team works closely with technical stakeholders as well as product managers across the organization. Our team helps the organization arrive at high conviction opinions that shape our roadmaps. We get involved early on in architecture and design discussions and help make well-informed decisions.

We are looking for a prototyper with demonstrated app shipping experience to end users, understanding of game engines, and ideally some experience in applied AI development, to join our team. We would like you to bring your unique perspective on creating real-time 3D interactive content and help pathfind novel UX paradigms and tooling in AR/MR/VR.

Software Engineer, Prototyper Gameplay Responsibilities

  1. Prototyping experiences in the area of AR, MR and VR
  2. Pathfinding novel user interaction paradigms using AI
  3. Developing experiences and re-usable building blocks in Unity
  4. Providing Unity expertise across the wider org
  5. Shaping Mixed Reality roadmaps alongside Engineering teams and Product Managers
  6. Learning constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AI and AR/MR problem solving

Minimum Qualifications

  1. 5+ years experience as an engineer prototyping user-facing features in the area of MR/VR
  2. 5+ years experience developing 3D content e.g. as a Technical/3D Artist
  3. 5+ years experience developing with Unity
  4. Demonstrated experience working within interdisciplinary teams
  5. Bachelor's degree in Computer Science, Computer Engineering, Technical Art, relevant technical field, or equivalent practical experience

Preferred Qualifications

  1. Experience shipping one or more user-facing products in MR/VR
  2. Experience in applied LLM development

About Meta

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics.

Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form.