System Software Engineering Intern, GPU - 2027

NVIDIA Corporation

Warszawa

Hybrid

PLN 118,000 - 204,000

Full time

8 days ago

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Job summary

NVIDIA Corporation is seeking a System Software Engineering Intern for 2027 in Poland. You will profile game engines like UE5 to optimize performance on cloud GPUs and contribute to GPU pre-silicon and post-silicon profiling and tuning.

Pursuing BS, MS, or PhD in engineering or CS with strong C/C++ and scripting skills is required. Experience with graphics rendering APIs (DX11/12), and familiarity with virtualized environments (KVM, Docker) are valued.

Qualifications

  • Pursuing BS, MS, or PhD in engineering or CS.
  • Strong C/C++ and scripting (Python/Perl) skills.
  • Experience with graphics APIs (DX11/12) and system software basics.

Responsibilities

  • Profile game engines to optimize performance on cloud GPUs.
  • Work on GPU pre-silicon and post-silicon performance profiling and tuning.
  • Engage with virtualization, VM/Docker workflows and large-scale code analysis.

Skills

C/C++
Python
Perl
DX11/12
Game Engines
System Debugging

Education

BS/MS/PhD in engineering or CS

Tools

Docker
KVM
Virtual Machines

Job description

## System Software Engineering Intern, GPU - 2027Apply: Poland, Remote: Poland, Warsaw: Full time: Posted Yesterday: JR2025334NVIDIA is searching for a highly motivated, creative engineer with experience in system software to join the GPU Software team. As someone who is hardworking and passionate about their work, you will contribute towards aspects of game engine profiling and GPU SW. NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most brilliant and talented people on the planet working for us.**What you’ll be doing:*** Profile game engines, such as UE5, take advantage of these frameworks to improve game performance for cloud-based GPUs.* Work on GPU Pre Silicon and Post Silicon performance profiling and tuning.**What we need to see:*** Pursuing BS, MS, or PhD university degree in an engineering or computer science related discipline* Demonstrate a hand on technical background; excellent C programming, C++, Perl/Python, and Graphics Rendering API, such as DX11/12.* You are an asset if you have familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc).* Experience with complex system-level debugging is invaluable.**Ways to stand out from the crowd:*** Understanding of Game Engines.* Experience working within virtualized environment, such as KVM.* Experience working with virtual machines and docker.* Familiarity with large scale code profiling.If you're creative, passionate, and self-motivated, we want to hear from you! NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services. Our work opens new universes to explore, enables amazing creativity and discovery, and powers what were once science fiction inventions from artificial intelligence to autonomous cars. NVIDIA is looking for great people like you to help us accelerate the next wave of artificial intelligence.Our internship pay is based on the position, your location, year in school, degree, and experience. For Poland: the annual range for our interns is 117,750 PLN - 204,100 PLN. (pro-rated for the duration of the internship).
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