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Senior Technical Animator — Rigging & Pipelines

Techland

Województwo mazowieckie

On-site

PLN 60,000 - 80,000

Full time

3 days ago
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Job summary

A leading gaming company in Poland is seeking a skilled professional for a role focused on rigging and skinning models, working closely with assets creation teams. Ideal candidates will have over 5 years of experience in the video game industry, strong knowledge of animation systems and 3D software like Max or Maya. The role offers an outstanding work atmosphere, flexible hours, and ample opportunities for personal development. Join a team dedicated to pushing the boundaries of game development.

Benefits

Private medical care
Life insurance
Flexible working hours
Training budget
Gym access
Chillout zones

Qualifications

  • At least 5 years of experience in the video games industry.
  • Very good understanding of rigging, skinning, and animation tools.
  • Physics simulation experience.

Responsibilities

  • Rigging and skinning models of characters and creatures.
  • Cooperate with modelers and animators to create assets.
  • Develop and improve pipeline for art and animation.

Skills

Rigging and skinning
Knowledge of human anatomy
Communication skills
Scripting (Python preferred)

Tools

3D packages (Max or Maya)
Game engines (e.g. Unreal)
Job description
A leading gaming company in Poland is seeking a skilled professional for a role focused on rigging and skinning models, working closely with assets creation teams. Ideal candidates will have over 5 years of experience in the video game industry, strong knowledge of animation systems and 3D software like Max or Maya. The role offers an outstanding work atmosphere, flexible hours, and ample opportunities for personal development. Join a team dedicated to pushing the boundaries of game development.
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