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A leading mobile game developer seeks a talented Level Designer to create engaging levels for a word puzzle prototype. This project-based role involves working in Unity, balancing difficulty, and close collaboration with an in-house designer. The ideal candidate has 2-3 years of experience in level design and a passion for puzzle games. Join a dynamic team to help shape the next big hit in puzzle gaming.
We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 60+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!
Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US.
We’re looking for a skilled Level Designer to support our R&D team on an outsourcing basis.
This is a project-based role focused on building levels for a word puzzle prototype. You’ll be working in Unity, following a clear brief and reference examples. Collaboration will be close with our in-house designer, with frequent feedback loops to ensure quality.
Create Fun Levels: Design and build levels for a word puzzle prototype in Unity, ensuring engaging and consistent gameplay.
Difficulty Curve Management: Balance levels according to a defined difficulty progression, following the provided brief and references.
Collaboration & Feedback: Work closely with our in-house designer, sharing progress frequently and iterating based on feedback.
2-3 years of experience as a Level Designer, specifically in casual or hyper-casual genres
Basic understanding of game design principles
Basic knowledge of Unity
English B2
A passion for puzzle games and hands-on experience with the genre (on PC, consoles, mobile, or physical puzzles)
Basic programming skills
Experience with level analytics and conducting A/B tests to optimize game performance
Interest in various AI tools
Experience with google sheets