Generalist Technical Artist - Playable ads

WonderBrains Recruiting Agency

Polska

Remote

PLN 120,000 - 180,000

Full time

14 days+
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Benefits offered by this job

Paid 20 days vacation
National holidays
Fully remote position
High-impact project

Job summary

WonderBrains Recruiting Agency seeks a Generalist Technical Artist to transform briefs into polished playable ads, blending gameplay development, technical art, animation, and AI-assisted workflows.

You will own the production pipeline from concept to final delivery, ensuring quality and performance across devices and platforms in a fully remote setup.

Qualifications

  • Experience developing games, interactive experiences, or playable ads.
  • Proficiency in JavaScript/TypeScript and modern game tooling.
  • Experience with Three.js or similar frameworks.
  • Experience integrating Spine animations and visual assets.
  • Strong sense for UX, visuals, and player feedback systems.
  • Familiarity with AI-powered content production workflows.

Responsibilities

  • Develop new playable ads from concept to completion.
  • Implement gameplay mechanics and interactive features.
  • Integrate assets, UI elements, and animations.
  • Create engaging user interactions and gameplay flows.
  • Package, test, and deliver polished playable ads.
  • Collaborate with team on planning and feasibility feedback.
  • Optimize performance across devices and platforms.

Skills

JavaScript
TypeScript
UX design
Analytical thinking
Problem-solving
Playable ads experience
Game feel understanding

Tools

Three.js
Spine
Blender
Photoshop
Figma
After Effects

Job description

We're looking for a Generalist Technical Artist to build playable ads from concept to final delivery.

You'll take creative briefs and transform them into polished, engaging, and performant playable experiences using a combination of gameplay development, technical art, animation, visual design, and AI-assisted workflows.

This is a highly hands‑on role. You will own the entire production process, from implementation and asset creation to polish, optimization, and final delivery.

For which tasks (responsibilities)?
  • Develop new playable ads from concept to completion.
  • Implement gameplay mechanics and interactive features.
  • Integrate game assets, UI elements, and animations.
  • Create engaging user interactions and gameplay flows.
  • Package, test, and deliver polished playable ads.
Technical Art
  • Create, modify, and optimize visual assets.
  • Build scenes, environments, and visual compositions.
  • Implement animations, visual effects, and transitions.
  • Enhance visual quality, clarity, and overall user experience.
AI Workflows
  • Leverage AI tools to accelerate content production.
  • Generate assets, concepts, and rapid prototypes.
  • Improve production efficiency through workflow automation.
  • Research and apply emerging AI-assisted production techniques.
Optimization
  • Optimize performance across devices and platforms.
  • Identify, troubleshoot, and resolve technical issues.
  • Simplify technical implementations while maintaining functionality.
  • Ensure high‑quality standards throughout the production process.
Collaboration
  • Participate in project kickoffs and planning sessions.
  • Review creative briefs, concepts, and requirements.
  • Provide technical feedback on feasibility and implementation.
  • Support iteration, problem‑solving, and continuous improvement across the team.
What kind of professional are we looking for?
  • Experience developing games, interactive experiences, or playable ads.
  • Proficiency in JavaScript and/or TypeScript.
  • Experience with Three.js or similar game development frameworks.
  • Experience integrating and working with Spine animations.
  • Strong technical art skills with an eye for visual quality and usability.
  • Solid understanding of game feel, user experience (UX), and player feedback systems.
  • Proficiency with tools such as Blender, Photoshop, Figma, and After Effects.
  • Experience using AI tools as an integral part of the content production workflow.
  • Experience creating, modifying, or enhancing assets with AI‑powered creative tools.
  • Ability to independently manage projects from brief through final delivery.
  • Strong analytical and problem‑solving skills.
  • Familiarity with Casual Puzzle, Match‑3, and other mobile gaming genres and audiences.
What are the conditions and bonuses?
  • paid 20 days of vacation
  • national holidays
  • A fully remote position, giving you the flexibility to work from anywhere.
  • The opportunity to be part of a high‑impact project that is transforming the gaming industry through AI‑driven solutions.
The selection process

CV screening
Test Task
Tech interview
HR interview
Job offer

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