CD PROJEKT RED is looking for Senior VFX Artist, Poland

Festybay

Warszawa

Hybrid

PLN 241.200 - 381.480

Vollzeit

14 Tage+

Eine vollständige Bewerbung in einer Minute

Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.

Schaffe es an den ATS-Filtern vorbei

Benefits dieser Stelle

Annual Bonuses
Relocation Support
Flexible Hours
Health Care
Professional Growth
Office Culture

Zusammenfassung

A leading game development studio in Poland seeks a Senior VFX Artist to craft visually stunning effects for The Witcher 4. Responsibilities include designing gameplay effects, collaborating on cinematic integrations, and optimizing visuals for real-time performance. Successful candidates will have a strong background in game development, mastery of Unreal Engine and Niagara, and excellent communication skills. The role offers a competitive salary, relocation support, and a vibrant work environment in Warsaw.

Qualifikationen

  • Experience in creating high-quality, real-time visual effects.
  • Expert knowledge in Unreal Engine and its Niagara system.
  • Ability to mentor junior team members and assist in planning.

Aufgaben

  • Design visceral gameplay effects for combat encounters.
  • Create atmospheric effects to enhance storytelling.
  • Ensure assets meet technical requirements while maintaining artistic quality.

Kenntnisse

Real-time VFX
Unreal Engine
Communication
Artistic Sensibility

Ausbildung

Proven experience in game development
Portfolio showcasing high-end VFX

Tools

Unreal Engine 5
Niagara
Houdini

Jobbeschreibung

CD PROJEKT RED is looking for a visionary Senior VFX Artist to help us craft the next generation of story-driven RPGs. We are currently embarking on a brand-new saga with The Witcher 4 (Project Polaris), and we need an artist who can merge breathtaking aesthetic beauty with high-level technical execution.

At CD PROJEKT RED, our mission is to create “revolutionary” experiences that resonate deeply with players. As a Senior VFX Artist, you won’t just be adding “polish”—you will be building the magical, elemental, and atmospheric identity of one of the most anticipated worlds in gaming history.

Job Overview

Company Name CD PROJEKT RED

Project The Witcher 4 (New Saga)

Position Title Senior VFX Artist

Employment Type Full-time

Work Location Warsaw, Poland (Hybrid / Remote Options Available)

Department VFX / Art

Core Engine Unreal Engine 5 (Niagara)

We believe in rewarding our talent with a transparent and highly competitive salary structure that reflects the cost of living in the Masovian Voivodeship and the high skill level required for a Senior position.

Monthly Salary Range (Gross) Annual Equivalent (Gross) Additional Benefits

20,100 – 31,790 PLN 241,200 – 381,480 PLN Annual Bonuses, Relocation Support

Note

Final offers are determined by job-related factors including specific production experience, portfolio quality, and technical interview performance.

The Mission: Defining the New Saga

The Witcher 4 represents a significant technical evolution for CD PROJEKT RED as we transition into Unreal Engine. As a Senior VFX Artist, you will be at the forefront of this transition. Your daily mission is to create high-quality, real-time visual effects that support gameplay mechanics, breathe life into sprawling environments, and heighten the emotional impact of cinematics.

You will be expected to push the boundaries of what is possible in real-time visuals, ensuring that every spell cast, weather system, and environmental interaction feels grounded in the world’s lore while maintaining peak performance on next-gen hardware.

Key Responsibilities
1. Creative Execution & Design
  • Gameplay & Combat FX: Design visceral, satisfying effects for combat encounters, magical abilities, and character interactions.
  • Environmental Storytelling: Create atmospheric effects (fog, embers, water, magical anomalies) that enhance the mood and immersion of the Witcher world.
  • Cinematic Integration: Work with the cinematic team to craft bespoke effects for key narrative moments, ensuring a seamless blend between gameplay and cutscenes.
2. Technical Innovation & Collaboration
  • Niagara & Materials: Utilize Unreal Engine’s Niagara system and advanced Material Editor to build complex, performant, and visually stunning effects.
  • Cross-Disciplinary Synergy: Partner with Designers and Engineers to ensure that VFX are not only beautiful but also serve as clear visual cues for gameplay mechanics.
  • Problem Solving: Proactively explore new tools and workflows (such as Houdini for procedural content) to solve technical hurdles and evolve the studio’s VFX pipeline.
3. Performance & Optimization
  • Technical Constraints: Ensure all assets meet the technical requirements for memory and frame rate without sacrificing artistic quality.
  • Mentorship & Planning: Assist Leads and Producers in estimating task timelines and providing technical guidance to more junior members of the team.
Requirements & Qualifications
  • Game Industry Veteran: Proven experience in professional game development, with a strong emphasis on real-time VFX.
  • Unreal Engine Mastery: Expert knowledge of the Unreal Engine ecosystem, specifically Niagara and the Material Editor.
  • Technical Foundation: A deep understanding of real-time rendering, shaders, PBR (Physically Based Rendering), and lighting.
  • Artistic Sensibility: A sharp eye for motion, timing, silhouette, and composition. You should understand how to direct the player’s eye through movement.
Soft Skills & Language
  • Communication: Clear and empathetic communication skills. As a Senior, you are expected to explain technical concepts to non-technical departments.
  • English Proficiency: High level of written and spoken English is required for our international work environment.
  • Portfolio: A stellar portfolio showcasing high-end VFX in a game context. Applications without a portfolio will not be considered.
Bonus Skills (Nice to Have)
  • Houdini: Experience with procedural simulations and content creation.
  • Blueprint Scripting: Familiarity with Blueprint logic within Unreal Engine to create more dynamic, interactive effects.
Relocation & Life in Warsaw

We provide a world-class relocation package to help you and your family (including pets!) settle into Poland’s vibrant capital:

  • Initial Support: Flight tickets and a company-provided apartment for your first month.
  • Logistics: We cover the cost of shipping your belongings and handle all legalization and residence paperwork for you.
  • Language Support: Free Polish lessons for you and your spouse/partner.

CD PROJEKT RED is committed to the holistic health of our “Rebels.” Our benefits package is designed to support you at every stage of life:

  • Flexible Hours: Start your day anytime between 8:00 AM and 10:00 AM (CET).
  • Work-Life Balance: 20 to 26 days of annual holiday plus paid sick leave.
  • Health Care: Private medical care, life insurance, and free psychological support.
  • Menstrual Leave: One extra paid day off per month for employees experiencing period pain.
  • RED Parents Network: Childcare benefits and dedicated family events.
  • Office Culture: A dog-friendly office with a gym (climbing wall included!), yoga classes, boxing, and canteens serving healthy meals.
  • Professional Growth: Access to internal workshops, external training budgets, and a massive library of e-learning resources.
How to Apply

If you are ready to help us shape the future of The Witcher, please submit your application via our career portal.

  • Portfolio Link: Ensure your reel/portfolio is up-to-date and easily accessible.
  • Resume: Detail your experience with Unreal Engine and Niagara specifically.
  • Cover Letter: Tell us why you are passionate about the Witcher universe.
Apply For This Role
CD PROJEKT RED is looking for Senior VFX Artist, Poland
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