VR/AR Developer (Unity/C#) for Immersive Experiences

Flyper

Multan

On-site

PKR 2,532,000 - 3,033,000

Full time

14 days+
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Benefits offered by this job

Free visa
Flight tickets for eligible candidates

Job summary

Flyper in Multan is seeking a VR/AR Developer to design, build and deploy immersive VR/AR experiences. You will work with Unity or comparable engines, integrate 3D assets, and collaborate with design teams to ensure engaging interfaces across platforms.

The role requires at least 2 years of VR/AR experience, strong C#, and proficiency with Maya/Blender. You will join a team focused on delivering high-quality interactive experiences from concept to deployment.

Qualifications

  • Bachelor's degree in Computer Science, Software Engineering or related field.
  • Minimum of 2 years of VR/AR development experience.
  • Proficiency in C# programming language.
  • Experience with Unity or Unreal Engine.
  • Strong knowledge of 3D modeling tools like Maya or Blender.
  • Familiarity with user interface design principles.
  • Ability to work independently as well as part of a team.

Responsibilities

  • Design, develop and implement VR/AR applications and experiences using Unity or other game engines.
  • Collaborate with the design team to create visually appealing and user-friendly interfaces.
  • Integrate 3D models, animations, audio, and other assets into the VR/AR environment.
  • Optimize performance for different platforms including mobile devices.
  • Continuously research and implement new technologies to improve the VR/AR development process.
  • Troubleshoot technical issues and provide timely solutions.

Skills

C# programming
Problem solving
Independent work
Team collaboration

Education

Bachelor's degree in CS/Software Eng

Tools

Unity
Unreal Engine
Maya
Blender

Job description

Flyper in Multan is seeking a VR/AR Developer to design, build and deploy immersive VR/AR experiences. You will work with Unity or comparable engines, integrate 3D assets, and collaborate with design teams to ensure engaging interfaces across platforms.

The role requires at least 2 years of VR/AR experience, strong C#, and proficiency with Maya/Blender. You will join a team focused on delivering high-quality interactive experiences from concept to deployment.

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