Unity Mobile Game Prototyper - AI Tools, Analytics & IAP

9D-Technologies & Hazel Mobile

Saddar

On-site

PKR 700,000 - 1,700,000

Full time

3 days ago
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Benefits offered by this job

Competitive pay
Family Health Insurance
Paid Time Off
Work-Life Balance
Delicious meals
On-site fitness facilities

Job summary

9D Technologies is seeking a dynamic Unity developer to create mobile game prototypes and own gameplay systems from concept to polish.

You will leverage AI tools for coding, debugging, and content generation, while integrating analytics, ads, IAP and Firebase. Collaborate with Art, QA and Growth teams to iterate based on user data; a bachelor’s in CS/Engineering and 6–12 months’ Unity/C# experience are expected.

Qualifications

  • Bachelor's degree in Computer Science, Engineering, or a related field.
  • 6 months to 1 year of strong industry experience with Unity and C#.
  • Experience developing mobile games independently.
  • Understanding of gameplay systems, UI, optimisation and SDK integration.

Responsibilities

  • Build complete mobile game prototypes in Unity using C#.
  • Own gameplay, controls, UI implementation, progression, game economy and polish.
  • Use AI tools for coding, debugging, game design, documentation and content generation.
  • Integrate analytics, ads, IAP, Firebase and required SDKs.
  • Reuse existing company systems and assets where practical.
  • Create store-ready Android/IOS builds and support market testing.
  • Work with Art, QA and Growth teams to improve prototypes based on user data.
  • Rapidly iterate, pivot or stop concepts based on product performance.

Skills

Unity
C#
Mobile games

Education

Bachelor's degree in Computer Science or Engineering

Job description

9D Technologies is seeking a dynamic Unity developer to create mobile game prototypes and own gameplay systems from concept to polish.

You will leverage AI tools for coding, debugging, and content generation, while integrating analytics, ads, IAP and Firebase. Collaborate with Art, QA and Growth teams to iterate based on user data; a bachelor’s in CS/Engineering and 6–12 months’ Unity/C# experience are expected.

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