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SquadLoom Studios in Lahore seeks a junior Unity Engineer to help build mobile co-op games with a focus on gameplay, networking, and performance optimization. You will work with AI-assisted tools to accelerate prototyping and debugging while contributing to architecture and creative problem-solving.
This hybrid role offers collaboration with the founding team and growth opportunities in a small studio environment, with office days in Bahria Town and flexibility for remote work.
Build high-stakes, asymmetric, and deeply cooperative mobile games in Unity while using AI tools to accelerate prototyping, debugging, and shipping.
Bahria Town, Lahore / Hybrid Unity + C# 0-2 years experience AI coding tools Mobile co-op games
At SquadLoom, we believe the best mobile experiences are the ones shared. We are not just building games; we are weaving players together through high-stakes, asymmetric, and deeply cooperative gameplay.
We are an AI-first studio. We integrate AI into every fiber of our development process, from asset generation to logic prototyping, so we can move faster, stay lean, and build smarter. If you are passionate about the technical magic that makes multiplayer feel seamless, we want to build the future of mobile co-op with you.
We are looking for a forward-thinking Unity Engineer to join our founding journey. You will work directly on gameplay mechanics, networking synchronization, and performance optimization. Because we lean heavily into AI-assisted development, we want an engineer who knows how to leverage modern AI tools to amplify their output, allowing them to focus on architecture and creative problem-solving.
This is a hybrid role based in Bahria Town, Lahore, with a mix of focused remote work and in-person collaboration at our office.
This role is designed for junior and associate engineers with 0-2 years of experience who are ready to grow quickly in a founding-stage studio.