UI/UX Artist

Kooapps Inc.

Makati

On-site

PHP 300,000 - 540,000

Full time

6 days ago
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Job summary

Kooapps Inc. is seeking a UI/UX Designer to craft engaging interfaces for mobile games. You will collaborate with designers, produce wireframes, storyboards, and user flows, and translate data insights into visual improvements.

The role demands strong portfolio, game UI/UX experience is a plus, and a willingness to be onsite in Makati, with a Monday–Saturday schedule. Your work will shape multiple game titles and UI pipelines.

Qualifications

  • An online portfolio is required to show works featuring game UI/UX before being considered for an interview. Include images and a Demo reel if possible. Please indicate the link on your resume.
  • BA/BS Multimedia degree or other related field required.
  • Experience as a UI/UX Designer, ideally within the video games industry is an advantage.
  • Must demonstrate UI/UX design skills with a strong portfolio.
  • Experience creating wireframes, storyboards, user flows, visual designs, and mobile prototypes as well as clear documentation.
  • Knowledgeable in Photoshop/Illustrator
  • Familiar or knowledgeable in Figma
  • Willing to work onsite in Makati.
  • Willing to work Monday to Saturday.

Responsibilities

  • Understand mobile gaming industry trends and their choices of UI/UX aesthetics and conventions
  • Collaborate with game designers to conceptualize the UI/UX and ensure its consistency with game design (templates, assets, UI style guides, etc)
  • Create wireframes, storyboards, user flows, and prototypes to effectively communicate interaction and design ideas
  • Learn insights from user data to improve the visual quality and engagement of user interfaces
  • Frequent communication with PH art team to create production UI assets across multiple titles using draw-overs and examples
  • Help improve our UI production pipeline and process to deliver key milestones effectively (specifications, optimizations, wikis, guides, etc)
  • Design and conduct UX research via playtest sessions & surveys to validate the usability of new and existing features or designs

Skills

UI/UX design
Wireframes
Storyboards
User flows
Prototypes
Portfolio
Photoshop
Illustrator
Figma
Mobile prototypes
Documentation

Education

BA/BS Multimedia degree

Tools

Photoshop
Illustrator
Figma

Job description

Responsibilities
  • Understand mobile gaming industry trends and their choices of UI/UX aesthetics and conventions

  • Collaborate with game designers to conceptualize the UI/UX and ensure its consistency with game design (templates, assets, UI style guides, etc)

  • Create wireframes, storyboards, user flows, and prototypes to effectively communicate interaction and design ideas

  • Learn insights from user data to improve the visual quality and engagement of user interfaces

  • Frequent communication with PH art team to create production UI assets across multiple titles using draw-overs and examples

  • Help improve our UI production pipeline and process to deliver key milestones effectively (specifications, optimizations, wikis, guides, etc)

  • Design and conduct UX research via playtest sessions & surveys to validate the usability of new and existing features or designs

Requirements

An online portfolio is required to show works featuring game UI/UX before being considered for an interview. Include images and a Demo reel if possible. Please indicate the link on your resume.

  • BA/BS Multimedia degree or other related field

  • Experience as a UI/UX Designer, ideally within the video games industry is an advantage

  • Must demonstrate UI/UX design skills with a strong portfolio

  • Experience creating wireframes, storyboards, user flows, visual designs, and mobile prototypes as well as clear documentation.

  • Knowledgeable in Photoshop/Illustrator

  • Familiar or knowledgeable in Figma

  • Willing to work onsite in Makati.

  • Willing to work Monday to Saturday

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